level 12 shoot a stick man so it drops down to the right onto the right hand side of the moveable floor, now shoot the ball so it rolls onto the left hand side of the moveable floor sending the stickman up into the air, if you are lucky you will hit the goal otherwise reset level and try again.
I prefered the original elemental and effect system. also it is much more usefull when it showe enemies weakness in the colour rather than their strength as it is annoying to have to check every wave to see their strengths especilly since strengths are more likely to make you lose than weaknesses.
tartan, you heal 1 per turn not in battle, the vial gives you a buff which heals 2 per turn when not in battle. 1+2=3 so when equiping the vial you heal 3 per turn instead of one.
first area I was wielding basic gun shooting pretty fast and I hit reload and the gun stopped shooting, wouldnt reload or shoot and I couldnt switch weapons even though i had a secondary weapon. Using the starter pistol if thats a help.
I agree with bane, i have collected every card since i joined the site (when the herbal remedy was up for grabs from playing sonny) and it seems a bit pointless now that you are throwing cards away.
Shaman is not overpowered, he is far too predictable, move in close once shaman has 80 power then switch out current card for one with a powefull close range attack then use the attack (although depending on the opponet a hits regardless of switching might be better, use your judgement) No-one using the shaman can resist the urge to use the doom move and so they become highly predictable and this is all about predicting your opponent.
@mogmog
If most of your games were decided by luck then you were either using lots of low chance to hit moves or neither you nor your opponent were very skilled. Most of my games have been won or lost based on interpreting my enemies moves and deciding when to switch out a character and knowing when they wil, I have only had one battle where luck played any significant part (attack that would have killed me missed) and guess what, the enemy had an accuracy reducing debuff so even that wasnt purely luck.
lol monkey are you stupid? all of the easy badges are meant to be ridiculously easy, I would have liked to see a badge based on the points in one launch but whatever.