This is around 2 months of work away from being released. Astonished anyone would release so prematurely. Some people become un-targetable by ranged spells, the spell swapping system doesn't work, etc etc etc
Controls don't work in Chrome, but every other game does, so I'm guessing that's the game's fault. In IE6 controls were flaky, often getting confused when the worm looped into another direction. Too buggy even for a beta release.
There appears to be an endless enemy turn bug when there are living players too. Think it was because I tried to look at the level-up screen while it was thinking
There's a bug where by a collectable item can appear on a ledge which is only one unit long, (the width of a ladder), but you can't actually build a ladder up to it. Happens on the subway screen sometimes.