this poped on me:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at EnemyShip$/killAll()
at Game/gameOver()
at LevelManager/winHandler()
at flash.utils::Timer/flash.utils:Timer::_timerDispatch()
at flash.utils::Timer/flash.utils:Timer::tick()
arr! the sheer size of the player's ship makes it impossible to dodge bullets. also, the armour upgrade disappears, and the 3rd boss reverts you weapon to it's first level when he show up.
the regular game of shoot with art changes. Cute, but that wasn't the point of the shootutrials. You get one point for Having a Canadian city as the final background, and another for not having any glitches.
I don't understand this. I've played this game before. I know how to beat it inside and out. I can win it in my sleep. There is no chalenge.
And yet, I'm still playing it. Am I... addicted?