Oh yeah, and also: Maybe a way to keep the Equipment stat bonus from merging with your base stats? If someone is trying to balance their stats, the Equipment can get in the way and it would be troublesome to take it on and off.
Maybe a way to quickly cycle through different weapons (Ex. 1 for Sword, 2 for Bow, 3 for Ax, e.t.c.)? Otherwise that is currently all I have for now, it is an awesome game, Legend of Zelda-styled, 5/5!
Question. When my pet was Poisoned, it lost 1% XP upon damaged, then next damage from poison it regained that 1%. And the HP of my pet went from 66 to 44 with the poison that took away 1% XP, then went up to 65 when the XP was regained. Is this a glitch or is it somehow part of the game?
The butler did it! Or shall I say, the Merchant did it! :D Cool twist ending, like the game style, but need an easier way to earn gold. Maybe add a town with more people than the Merchant, and killing/item quests, or perhaps Hotkeys so we can use consumables or magic easier.
When i was fighting the bandits on a Caravan quest, I was stuck on this little peninsula with no way to get off.. is that a glitch or what? I couldn't go past a certain point, letting the enemies hit me but i can't hit back.
"No penguins were harmed in the making of this game." Well that is right for story mode, but what about classic? There's a real penguin in classic... with bandages wrapped around his head.
Hint, you can only have 10 potions with you. picking up a potion while you have 10 will actually TAKE AWAY a potion, leaving you with 9. so leave it there or use a potion before you pick one up
Why did the whip turn from a ranged attack to close-combat? Also I've been experiencing monsters on the map run away from my character and die without my help... is this because of an item i got or equips... or what?
good game 4/5
Thank you, im very happy that you enjoy it =)