Yeah I know dude, and I agree it would've been rad to have included the others in there. I wouldn't call their absence "offensive", but there are definitely a LOT of other groups out there that get often overlooked. Thanks for the feedback :)
This is boring, compared to your other games. I do think the addition of spells livens things up, but you should still pause the game for them like you do the unit choices.
Good point :) It's one of the things I will address in the next update (The game was made in a weekend for Ludum Dare so there are some glaring omissions that need to be fixed )
I don't know what people are complaining about with level sixteen. My computer is a decade and a half old (it stll uses Win95, for example) and I had no problem running this game.
Dear everyone complaining about the controls, while they do suck, the game is five years old and the creator's began working on the next game, there's no chance the controls will be fixed for this.
I found the password for the tomb near the start of the game, he ate the paper, and the password wasn't one of the two options I was given later on (I even wrote it down to be safe).
Yeah I know dude, and I agree it would've been rad to have included the others in there. I wouldn't call their absence "offensive", but there are definitely a LOT of other groups out there that get often overlooked. Thanks for the feedback :)