K. It's pretty awesome, except that some of the components lag. Specifically, the forward, right and left buttons. Brakes work just fine, as well as THE TIMER. So, I can't go fast and I can't turn, but I still have THE SAME time limits!?!?!?!? That's not right. Also, you should gain points for damaging a police car in general because totally destroying a police car is SO FRIGGIN rare that is much more profitable to avoid them all together. I thought you were motivating us to hit police cars? 3/5.
Okay... a couple things.
1)AW is NOT the best tactical RPG out there. That award has to go to Fire Emblem.
2) I think that moving should be two "phases". One for actually moving(first, you can choose not to move) and one for attacking. I find myself accidentally not attacking the enemy too many times (maybe 'cuz I play FE more :), oh well). The two-phase movement also makes it possibleto move battleships around (they were obviously supposed to move and attack on the same turn. Or at least that's what it looks like) and then attack. Otherwise, it won't respond to my move because I need to move and attack at the same time.
Overall, 5/5, -1 for one-phase movements. Total: 4/5
Good, but when I got agoraphobia(I think), the 3 cards that were blocked were ALL arkham asylums. I think you should be able to choose the slots that you don't get. Oh well, still 5/5
Not my favorite game, especially considering the damage differences and the 2nd boss and the fact that bosses die when you die AND the fact that you can't hit an enemy when you are standing right next to him. Sure, you can hit an enemy two feet away with a spear, but can you hit an enemy with a sword that is right next to you? no. Can they hit you? Yes.
+5 to start
-1 horrible collision detections
-1 kicks
-.5 no upgrades
-.5 glitchy bosses.
2/5
Fun, but not too hard. All you have to do is not attack very many neutral places, like Ancano said. Also, Go for the enemy right after they have attacked. Be sure to use all of your forces at the same time. It helps.5/5