a good overall concept, but i really really HATE how i have to wait all the time for a level to reload, especially if something other than me killed a civilian AGAIN in the first 10 seconds... for later levels i need several restarts for a perfect run, which just costs way too much time and with that much fun...
some levels definetly suck... you have to get every jump right on time, otherwise the goal is in the lava... stuck at lvl27 and really bored of the game... and lefthand controls are mostly too difficult to manage while clicking on blocks...
i'd love to see fatty get a girl, but i cant even get to his tv... i even jumped from the highest platform on his bed, to see if it just breaks through the ground... but no, i dont see any possibility to reach the locked door... please help ^^
i dont like how everything is luck-based... i hit reply and launch the car in the same way until i get all bonuses... sometimes you get them, sometimes not... and after 10 levels that gets really boring, because you need more and more tries with every level...
doing exactly as the walkthrough in lvl10 and guess what... nothing works... always losing -.- have tried everything i could, but red wins in 30secs... would appreciate some help on that
is it only me or are hard badges kinda imp today? ive tried this game several times on harder now but it is impossible to achieve anything with the starting crew before youre surrounded by hundreds of zombies...never got more than 4 tiles before im overrun... or out of people... maybe someone can help me for the hard badge ^^
there are some games like this, but they are all designed better... some levels are just useless if you can just use rockets instead of doing anything with the birds... physics are implemented really bad: 5 level restarts, doing nothing, 5 different behaviours of the scene... there is much to improve on this game, so far only 1 star
dunno if it's only me or if others have the same problem: if i go for low quality (which is still lagging on my old pc) there are too few frames to get the shot where it is supposed to be placed... e.g. second level: one frame puts the log just in front of the seesaw, next frame puts it right in front of the guy, doing no damage. so i can't solve that level. (was the same already in ctc1 with the frames but you could solve it in another way, this level here not...)
so no improvement at all -> bad rating for me
come on... lvl12... how are you supposed to win that? one coal on the far right end and you cant win...one coal on the ship and you cant win... landing on the ship and you lost??? as if that would help you for the goal to land on the ship, so why punishing it?
wtf... PLEASE add a check for goals in the levels... i threw the weight into the water AFTER i shut down the beam and i lost... the flame box flew into the water AFTER it destroyed the generator and i lost... this is f***ing annoying! besides those rubber bands on my helicopter which make it NONrealistic, that's the opposite of what you tried to implement if you don't understand it...
the controls are really a pain... no matter what you choose for controls. the ship level isnt playable when you try to arrange everything directly and even if you first want to empty the ship you dont have enough space to store the things for building later -.-
so 1/5 for a really bad flying feeling
medium and hard difficulty are definetly a shame... you never get enough resources to do at least ANYTHING plus your production cards are always in the back end of the deck, which has to do something with "raising difficulty" in the ai... but which makes it impossible to collect anything before the enemy has 50 or more of every resource and a hand full of high attack cards... castle wars 1 was already pure luck, but this is a disgrace... -1 star
normally i love submachine, but this one is ridiculous... everything is so small, even browser zoom doesnt work and it is way too dark... i can't see anything although my monitor is bright as snow...
i kinda love this game, but i'll throw it in the corner now because it freezes every time... last time at lvl45 in endless, now in lvl7 on an easy map with exactly 9 units on the field... so i dont know what exactly cant be calculated in time that it freezes with that few units -.- it is just frustrating.
how do you get the glass bottles to break? what do i have to achieve in those missions? already tested all my weapons on them, threw them all on the ground, whatever... nothing works ot complete that mission and the bottles arent breaking...
whenever a rocket comes through in endless mode, the controls and mouse get stuck and i only can fire with left mouse-button.... i have to refresh then and lose all i got so far in that mode... fix that please