some skills have a 50 percent chance of happening. I propose a skill which chooses an allied unit and makes sure that every skill that unit posesses which has a 50 percent chance of happening becomes 100 percent chance of happening. this means that anti-air still works, because flying has a 0 percent chance of working against a unit with anti-air
They should make a skill called "luck" which turns every 50 percent chance of an allied unit into 100 percent chance of happening (skills like evade, flying of jam happen definately)