Hello. When I came back to play, it said that I gained offline 0,10$. I was so disappointed but it is just a bug on announcement because I earned 89,79$.
Hello, nice game, I like it. Maybe you could add upgrades that add elements to the pinball table to make it bigger and bigger. More flippers, more finish holes, more hit elements with different shapes... :)
Hello nice game I like it.
But I am missing something or there is only auto-mode ?
Dogs are useless so because my character move faster than them and they never reach any ennemy.
Reminds me an old Windows screensaver ^^
Seems good but pretty boring after several levels. Need some improvements... I found a pink ball, what am I suppose to do with ? Is that the end ?
Maybe need some upgrades or something like that to make it interesting...
And a big problem is that the screen is very short and it is worse with ennemies poping from the middle or near the bottom.
Yes sort of puzzle could be nice. Things like getting a key to open a room to find ammo and a chip card to unlock another area with higher difficulty, etc.
But the game runs terribly slow for me and too many zombies everywhere...
I see...
Zombie count made so much for some arcade play & because here is nothing to do else ;P
After i made a few levels with a puzzle content zombie count for spawners will be reduced (as game go be balanced a bit) & spawners will placed not such randomly (almost randomly) like now, but for game experience (like zombie trap - secret room with lots of zombies, but precious loot), or some kind of "boss room" with few big zombies and few spawners (3-10 zombie per spawner).
I point that this game is only Kongregate API test :)
No endpoint right now, but in future its planning like arcade adventure with some quests and puzzle moments (like search a key, or terminal to open another door/smash branch of few zombie hordes)...
If you see direction to game evolving - i'l bee glad to hear it :)
At first I thought it was a good game but reaching level 15 and upper it becomes so hard you have to repeat levels again and again to have enough money to buy 1 upgrade that doesn't give a real change... I'm disappointed. I think you should upgrade the coins value or the power of upgrade to make the deal.
Ho and I don't know why but the game suddenly lag so much when you reach the cave of colors with the gnomes until you have the three colours (other areas near are ok, just the one with the big orb make lag).
That place causes lag for some players. If you open the menu and select Options, you can turn off Lighting effects, which removes the lags (but also a bit of the atmosphere as well).
Another Tale succeeded ! Puzzles are good but why this road is damned hard to find !? How did the sister do to come ? ^^
A bit frustating when you can't use what you see and have to use gnomes' powers instead (like water or fire for example).
Hey I played other tales of Nebezem before I figure out it was serial and try this one.
I really like it but was the travelling map necessary ? It is a little ugly design in comparison of the other places...
Very good work for the ambience and the puzzles though.
Just one last thing : maybe I'm wrong but the fowl that gives egg looks more as a male... XD
Yeah, I know the map doesn't look great, but it's just a map after all - to let you easily visit various locations. I'm no fowl expert, so I'll just say that hens in a fantasy world can easily be purple with orange stripes and lay copper eggs... xD
Well, I enjoyed it and finished all the four endings but it would be much more appreciable without all of these boring "Loading files..." taking too long and even crashing with error too often.
Moreover, it seems to have many more possibilities with blocked areas and people to interract with. I hope new release !
Regards
Hey that was pretty good and considering the time for this job done I want to see how it will be with more !
Just a little thing Topdee is boring slow and Toodee have not much to do exept jumping...
Thanks !
After you collect the butterflies bring them to the portals (press "R") and make them all disappear