The knife does not stop working once you throw it, you just have to click and switch to it to pull out another. Considering you just threw the knife away, this actually makes SENSE.
To everyone who is right handed and feels that it's natural to use the keyboard with their left hand: Think carefully. You don't want to have to learn the hard way like I did.
I always crash after pausing. Most games like this have a 3.. 2.. 1.. countdown when you exit pause; can you add one of those? Actually you probably are. But if you aren't, that would be cool. Thanks.
Fantastic gameplay mechanic. Calling the shots rather than having to make them is awesome, so 5/5 because of that, and how it reminds me so much of RayHound.
Hm. It's been over a year or since I played last and I still don't understand this game. I and everyone else has their own interpretation(s), but none really sound right to me and I think that's because the (Master, abusive boy/girlfriend, government, etc.) is a little too 'rigid' in its responses? You're given several 'choices' throughout the story, but this guy doesn't really doesn't seem to care either way, by the end, other than which half of the binary storyline I choose to take. Like, the question, "Do I own your *body* or your *mind*?" It doesn't really matter much /which/ you choose, except, that's a strong bloody question. In fact, all the choices you're given allow you to roleplay a huge number of situations (say, you're a prisoner and an unwilling slave. "I'll work for you (touch statues, run gauntlets), but I won't harm myself for your sick pleasures (jump into spikes). You may own my body, but you'll never own my freedom of goddammit there's a character limit. *tableflips*
Thanks. I looked up Rayhound after reading your comment, as I had never heard of it before. The visual similarities are eerie!