I like the game and the concept, just would be nice to NOT have auto save, so that if I accidentally kill 1 survivor, I don't have the restart the whole game...
Such a waste of time... Only reason worth playing is for the badge. The creator gave this game no content and pure fluff. Forcing the player to sit through "survival" rounds is a joke, can't create enough gameplay to fill the time, so the player is forced to endure through 30+ minutes of waste.
Trick to level 2 is stand at the far edge of either side, blocks don't fall there. For Level 3, just stand in one place and jump and hold the jump button down, your jump is high enough to avoid the spikes. For the final boss, avoid his shock waves and bullets and jump on his head when he turns pink, you need to do this 3 times to kill him.
Keeping track of the Achievements: Halfing: Read instructions and Credits Dwarf: Play the game 3 times Cannon Fodder: Lose 3 times Red Dragon: Kill The End Demon: Beat the game. Angel: Max ups for Humans and Elves
Keeping track of the Achievements: Halfing: Read instructions and Credits Dwarf: Play the game 3 times Cannon Fodder: Lose 3 times Red Dragon: Kill The End Demon: Beat the game. Angel: Max ups for Humans and Elves
Keeping track of the Achievements: Halfing: Read instructions and Credits Dwarf: Play the game 3 times Cannon Fodder: Lose 3 times Red Dragon: Kill The End Demon: Beat the game. Angel: Max ups for Humans and Elves
Keeping track of the Achievements:
Halfing: Read instructions and Credits
Dwarf: Play the game 3 times
Cannon Fodder: Lose 3 times
Red Dragon: Kill The End
Demon: Beat the game.
Angel: Max ups for Humans and Elves
Keeping track of the Achievements:
Halfing: Read instructions and Credits
Dwarf: Play the game 3 times
Cannon Fodder: Lose 3 times
Red Dragon: Kill The End