Instead of posting comments on here about "It needs to be popular" Tell people about on your profile, post about on forums, or start a forum for it, even try to get players into from Chat.
Quite frankly, I don't know why anyone hasn't said this yet. Remove the Coins purchase option from weapons, and make the weapons honor points, but keep the coins option only for the skins and such. Players will be able to buy weapons for Honor Points, while they can also buy a skin if they wish to do so. Your gaining money whilst pleasing the player. The game Firefall did this as well and is doing very well.
Another game-ruining mechanic that will kill this. "Premium" give you a smaller respawn time + free healing PER spawn. Premium should just give you cosmetic items like facepaint.
Add the option to have Daily Unlocked classes ONLY and All classes options,
Having an assassin in a game where everyone else only has the daily classes ruins the game, and give that ONE player the advantage. Fix this.
If it's 30,000 for a Class, at least increase the coin rewards when you win to around 430-725 coins per win, and If you lose bump it up to 240-360 coins. The coin rewards are so very low, It's going to take an extremely long time to get the class or use Kreds.
@okajeema92, I agree with the yard expansions, along with that should come junk. (Not in annoying places such as in the middle of your compound) But the survivor cap I don't really agree with, as you will level up while trying to achieve those goals to gain another survivor.
That's the point. So some class can detect the Assassin.