I've already played and completed this game over a year ago. Do you really think... hang on, I'm getting deja vu here, I feel like I've made this comment already on another game... now if I could only remember which game that was :P
I've already played and completed this game over a year ago. You really think I'm going to play it again just because it's been put in the 'hot new games' section?! *plays game* ;)
The number of souls collected never updated in the phone reminders for me (neither did most of the quests) just constantly stated that I didn't have any no matter how many I collected... so I spent ages trying to give the guy by the fountain a drink of soda before deciding to go to the station to see if it would tell me how may I had left to get, which was NONE! Apart from that I quite enjoyed it. A sequel would be most welcome :)
That's an odd one I've never come across that before - what web browser are you using? Not sure what could be causing it but maybe I can try and recreate it
I played the first game... I'd forgotten quite how annoying, frustrating, awkward it could be... yet how entertaining and strangely fun at the same time! :D
Thanks for making me do the level I disliked the most (the final one) again to get the badge, I really appreciate that... NOT! Also, I didn't notice the first time I played (how could I miss it?!) but on the final screen, when she's talking about her father, it would appear she's totally unbuttoned her shirt and let 'them' out! How odd :/
"Ooh, the game now has a badge, I'll just pop over and collect that seeing as how I've already completed it... oh, my progress has been reset, never mind, I'll just play it again... it's a lot easier than I remember... LEVEL 12!!! AAAARRRGGHHHH!!!" :P
Those levels where you have to place several items within milliseconds of the start, and there's always a slight delay before it will register the click, are doubly (dare I say trebly? I dare!) difficult when using a trackpad :/
While I quite enjoyed the game I have to say that a few more checkpoints would have made it even better. Especially on the levels with moving spike walls (ESPECIALLY the final level!). Because as much as I love playing the same level 97 times simply due to the fact that I don't have the reflexes of a ninja (or a millionth of a millimetre over and it's kebab time on a spike) I still get PTSD flashbacks to Kid Chameleon on the Megadrive! A game that took many(too many!) hours to complete and DIDN'T HAVE A SAVE FUNCTION!!! So spare a moment's thought for the early console veterans and add more checkpoints won't you :P
We believe that it was Zelda or something like that.