I'd recognize this awesomeness anywhere, even when i'm being attacked by an insane rouge AI. Scientist 1: OMFG! A insane rouge AI is attacking our facility! Everyone run for your lives! Scientist 2: Huh? Hold on a sec... DIE SCIENTIST 1 DIE! -scientist 1 gets shot by a rouge security bot (you know, the one with the chainguns)- Scientist 2 : In our face! I gots a trophy! Now, DIE SCIENTIST 2 DIE! Wait a sec... -scientist 2 gets eaten by scientist 1's zombie- (XD 5/5
I think there should be a cutscene (if you can make it) after you defeat the alien commander, I also have the perfect idea for it. Your character is shooting an assault rifle behind him while he is running, trying to fight off the alien commander. He then runs out of ammo, and throws it to the ground. He takes out his pistol and attempts to jump a gap. The commander jumps out after him and you turn around and fire just in time to kill him. you land safely on the ladge as the dead body of the alien commander crumples down to the acid waste below. After that, your character holsters his pistol, and walks away. Then the credits come, blah blah blah. + if you agree or like my idea!
Hey guys, if you already didn't know, mave your mouse to somewhere and hit Q. If you do it right, then your allies will move there! If you knew this already, just hit + anyway, because some people might not.
Good game, but a few things, can you make the guns look actually what they're named after (ex. machine gun that looks like a pistol), make guns and other weapons (besides explosives) give you cash, and finally, get more melee weapons, like katana, knife, axe, chainsaw, etc. 4/5
Great game, awesome for a demo, and I will give the guide for this for those who are having trouble: Get shovel, get fishing rod. examine forked stick, use rod with stick. Use shovel with the ground until it says 'use shovel with ground' instead of 'use shovel with...' then keep digging until you find the worm. take worm and use worm with fishing rod and wait until you have a fish. click on fishing rod when it says 'reel fish'. Then pick up all three pieces of wood and put them in the fireplace. Then click on the middle-most rock and get the lighter. use the lighter on the fireplace and put the fish on the fire until it's grilled. Then use the grilled fish with yourself to get the map. Then dig until you find the alarm clock and exit demo. KEEP THIS COMMENT ALIVE!!!
As soon as I opened the game I said to myself 'Oh no, it's one of those unity games, they suck' and then when I played the first level, you proved me wrong. Awesome game, wish I could give it more than I am going to, but I can't. 5/5
Ok, I just figured it out... for those of you who are having a hard time passing the platforms, just but jump upgrades so you can skip all the other platforms. KEEP THIS COMMENT ALIVE!!!!
This is a good game with great potential, 3.5/5, level 3 is unbeatable! I think that this is a great game,but needs work, it is very addicting. Nice job.
Well, for those of you who say the computer players are to hard is probably because the level you're playing is on hard or something, I hope that sorts out your problem mf73. But, I do think that it gets boring in alien because 1. My guy looks ugly sometimes 2. You're basically playing the same levels over again only a little bit harder and in alien form. Great game, looking forward to Raze 2, and Excalibur2011, just don't.
Oh, I have another few ideas, new class: bard, gets more quests out of area, agility: good, intellect: good, Strangth: good, well rounded character. Consider this. ;)
Awesome game, but 3 things. I think you should show the weapon's stats, like 'Sword: Attack: 8, or Dagger of agility: Attack 4, +5 Agility.' 2, You level up to slow, once I reached level nine, each time I killed a level 10 monster I got 2.52 exp points. And 3, I think there should be some backround to some of the quests, like at the beggining an old man says 'Some young and foolish nightsabers stole one of my gold, i'll pay you if you take revenge on them for me.' As for the game, 4/5. Good job man.
Good game, I love madness, but the tiny platform level brings a 5/5 tp a 4/5, jumping is too hard, I ended up quiting the game, plus it's kind of confusing, I bought a revolver and it gave me dual pistols. Good job though.
First, yay! First comment! Second, good job on the art directory, it really drew me in to play at first. But I think your character should have like a knife or a gun, something other than the touch power (which by the way I think is really cool) but I don't really see the point of it. Good game, 5/5 for now, keep up the good work!