Why did you get rid of the element change items? I'm now stuck grinding (and losing) normal quests until I can get a hero who's cold enabled and has ranged/magic units (e.g not useless.) You could've at least changed the starting units so that none of them are melee-only (e.g useless.)
@Kingtarol: It's not a balance issue. You just have to put your first units towards the back and add units towards the front as the mission progresses. 4.5 games and you haven't figured that out yet?
OK, the worst thing about this game by far is the forced grinding. never mind the energy issues, I can live with that. but having to repeat the same mission ten times? That's just brutal.
While I am all for using flash as an interactive storytelling medium, the controls bit as hard as anything I've ever played, and it was as much fun as a root canal. you get a charitable 2/5.