You know, I could forgive the terrible placement of coins on that final dash-jump section if I didn't have to do the god-awful bounce-teleport section 30+ time for a single attempt at it...
Thx for the feedback, I was thinking about changing the coins position. I've been busy with my life lately but I'll try to cut off some time to rework some little things in the next week
Sorry for that. My fault. I am still looking for ways to make the very beginning more clear. I did not make longer tutorial, but instead added missions, which you can follow if you want. The missions are at the left side - bright blue button "Start the mission". These will teach you everything little by little.
Whether you think the puzzles are easy or hard, you can't deny that the puzzle design is excellent to be so creative and fun while still ensuring every solution is unique.
Absolutely loving this game, but only 4/5 as I've managed to get myself stuck in a respawn -> auto death loop in a couple of places which have forced me to exit and restart a level from the beginning. Would be a clear 5/5 if they could be removed?
Was really enjoying this until I ended up stuck in the walls which I thought were going to lead to a secret room but just left me needing to restart the whole game because there's no way out...
What an excellent and original puzzle game. Kept me thinking right from beginning to end. Didn't realise it was possible to "catch" a falling object until the very last level, I wonder if that would have made some of the earlier levels easier had I known? 5/5 can't wait for a sequel.
For those wondering, the last structure is the Terp which you get two of in the final mission but cannot build. The other titans are the Bertha which are used in the game but not buildable. The final one is the Thor which is only available in Arc eternal but still barely ever used. It's a huge tank-like vehicle with pretty much every type of weapon on board.
Tolrick: you need to build up fast. Use relays and/or guppies to reach the furthest pods. Don't worry too much about defences at first - once you've got the pods you've got plenty of time to kill the creeper. Hitting the spore towers with guppies/nullifiers early might make things a little easier later on too. Good luck!
I assume the game creator is American, but as a Brit with a significant professional interest in disabled children I cannot rate this game anything but a 1/5 for the use of the term "spaz kids". It may be an acceptable term in the USA but game creators need to think about their whole audience when they create their games. I am doubtful but would appreciate if this term could be removed from the game and replaced with something less offensive.
Hi, thanks for playing. Yes it was my mistake, but playing 24 levels we can consider that you have finished the game. Congratulations! :D