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de Blob 2 Revolution

Play de Blob 2 Revolution

Feb. 20, 2011

Rating: -2

If there's not a card in it for me, don't call it a "challenge".

Castaway

Play Castaway

Dec. 14, 2010

Rating: 4

Pro tip: when you say staying the night at the Traveller's Den will heal your pet, it actually, y'know, should do that.

Feed the King

Play Feed the King

Nov. 18, 2010

Rating: 3

The challenge for this game has to be the biggest chore I've ever come across on this site. I might not even stick with it long enough to get it.

Zombies Took My Daughter!

Play Zombies Took My Daughter!

Sep. 25, 2010

Rating: 2

Missing sound/music volume controls/switches. Can't think of much else to add to that list, good game that aside.

Master of Fortresses

Play Master of Fortresses

Aug. 29, 2010

Rating: 0

Will someone explain how and why the enemy just walk right over my walls?

Epic War 4

Play Epic War 4

Jul. 30, 2010

Rating: 0

How do you get to a 4th game in a series and still have it as buggy as this?

Epic War 4

Play Epic War 4

Jul. 28, 2010

Rating: 3

It would HELP if the HELP section actually included a few more details than what basically amounts to "here's what you have to do - good luck. Oh, and if you want a bigger army, you have to get to a certain point."

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Jul. 17, 2010

Rating: 0

OH NO! A PLOT-UNRELATED BOSS MONSTER!

Matrix Pandemonium

Play Matrix Pandemonium

Jun. 30, 2010

Rating: -5

The lag that gradually builds up for no apparent reason makes me wish for death.

Endless Migration

Play Endless Migration

Jan. 11, 2010

Rating: 0

Not a bad game, but will someone tell me how this is an endurance test? I ended up just committing suicide for 4 or 5 games just to get Frequent Flyer as my last achievement.

Medieval Rampage 2

Play Medieval Rampage 2

Nov. 14, 2009

Rating: 0

~~~~~~~Copy & Paste this message to 5 other game comments to be looked upon as a moron by anyone with half a brain.~~~~~~~

Areas

Play Areas

Nov. 08, 2009

Rating: -1

...because some cool avantgarde stuff is a hell of a lot more appropriate for a game like this than the noise pollution you're talking about, perhaps?

Medieval Rampage 2

Play Medieval Rampage 2

Nov. 05, 2009

Rating: 0

So, just wondering... what the hell is with being suddenly unable to switch weapons or access my inventory?

Endless Zombie Rampage 2

Play Endless Zombie Rampage 2

Jul. 15, 2009

Rating: 0

Blood: red. Corpses: a lot of red. Incoming enemy fire which I want to try and dodge: red. Destination arrow: red. End result: death and eyes hurting from trying to make things out.

GemCraft chapter 0

Play GemCraft chapter 0

May. 22, 2009

Rating: 0

Aries, as you level up you should re-do earlier levels in order to get more xp from them. Remember to do whatever modes you can too - Endurance is especially good in this way, as you can't lose, so free xp essentially.

Sonny 2

Play Sonny 2

Apr. 28, 2009

Rating: 0

Ok, so exactly how do I get to a point where I can't win the "practice" fights? I believe we have an indisputable case of semantic meltdown right here.

Areas

Play Areas

Apr. 27, 2009

Rating: 0

Game concept: 5/5. Music: 5/5 but gets annoying after a while no matter how you feel about it. MoreFood's ability to figure out that you can pause the game and turn the music completely down if you don't like it: 0/5

Zilch

Play Zilch

Dec. 19, 2008

Rating: 0

John, "rigged" doesn't necessarily mean "won't let you get lucky at all". I'm sure even you've noticed how the computer can be suspiciously lucky at very convenient times.

Eternal Red

Play Eternal Red

Dec. 10, 2008

Rating: 0

If this game is ever given badges, they should all be either Hard or Impossible due to being Endurance badges. Seriously, I don't think I've played a more tediously drawn out game on this site. And this is me, who's hardly short on enthusiasm for Diseased work. For shame! All it needs is the same function most other defense games have to bring the next wave in immediately.

Mud and Blood 2

Play Mud and Blood 2

Dec. 08, 2008

Rating: 0

Need to make sure you can actually pause this. I paused supposedly, went and did something in a window, heard sound effects in the meantime, and when I came back my engineer was dead.

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