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Game comments and reviews
Jul. 06, 2017
When I reset, I often lose my 'There are no straight lines in nature' achievement... Kind of a bummer, really.
May. 27, 2016
Last update kinda ruined it for me, honestly. I greatly prefered the GUI of the last version, and the mechanics seem dull now. Thanks anyway.
Apr. 01, 2016
Hey, Dev. Good thing you did there. A way to see your total DPS without having to consult in-depth stats would be nice.
Oct. 19, 2015
Would be nice to be able to enter a Value instead of setting an inaccurate bar for contigency limit.
Jul. 19, 2015
A "loot all" option when opening a chest would be nice. If there's not enough space, a prompt asks the player to dump the requiered number of items. Something like that.
Jul. 11, 2015
It would be nice to have an option to help us with slower machines, like to hide the gold mine's number.
Jun. 25, 2015
An option to buy all avaible upgrades could be really nice and helpful.
Apr. 24, 2015
Little bug: I've unlocked the achievement Kill 1 - IV and XI-XII, but not what's in-between.
Developer Reply
Thank you for reporting this. We're working on it.
Could be nice to have a way to "repair" units.
Jan. 07, 2015
I don't know why, but when I enter a level, the player cat keeps changing sprites and go through everything, fish amount is fixed at 100 000 000 000 and the level never ends (player sprite keeps going right to no end). I'm using safari 8.0 with the latest flash and unity player.
Dec. 26, 2014
It's nice of the dev to have make the ยซpower packยป free. One nice improvement would be that, when you fail to beat a boss on auto, it goes back to the previous level and turn off auto mode.
That's exactly how it does work ;)
Nov. 10, 2014
Was there supposed to be images at the end. Cause I just heard Lya talk and nothing else.
Oct. 30, 2014
Was meant to be cooldown.
Could be nice to see the codlin between ticks.
Scroll bar not working.
Scroll bar works. You need to make sure you click on the game and are completely focused on the game window
Oct. 08, 2014
Need a way to buy more instaclicks at once. In end-game, when you have thousands of billions of gems, buying 100 000 instas at a time make it quite long to use all your stack.
Aug. 07, 2014
Two suggestions: First, to be able to turn heavier animations on and off. I have a slower computer a when I click too fast, it lags for God knows how many years... Second, but this one is very optional, to be able to have an insight as what the achievement are. Maybe just a hint. Heck, even if you have to BUY it. I enjoy what I've played so far.
Aug. 02, 2014
Just a small detail I observed: when you click on the ยซ100 000 bought-clicksยป (mousedown command on Flash), it says ยซ10 000 bought-clicksยป. Otherwise, it's a great game, it's just hella long levelling up!
Really liked the game. Like a bunch of others, I have a few suggestions and I hoped nobody else told you already. First, maybe more content. I know it's long to program and that you have some other things to do. But if you ever have some free time, please consider it. Second, more achievement/update. Like a higher CB limit and more diamonds. For us achievement hunters, those are the best of rewards one could ever make. And last, a more efficient elevator menu. Having to scroll the bar up and down every time I want to reach the button kind of ruins the mood. Still a great game. Thanks a lot!
Jul. 09, 2014
Maybe put a higher level limit?
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