How to beat the boss for those who don't have time for bruteforcing it: Tell him you're a detective, mouseover photo, thell him he's being observed, mouseover the white thing on the drawer, and finally mouseover his shaking hand, then lie to him until he surrenders.
The game system itself is cool. I'm okay with existece of in-game purchases as a concept. But in CCG, progressing should mean increasing variety of tactics, NOT STRAIGHT-UP FIREPOWER.
Reasonably hard. Execpt I too often found myself dead while being quite sure that I'm at least one pixel away from danger. Spikes hitbox is insanely large, one can die while visible distance from them is like 2 pixels.
Great. Thanks for playing XD