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6 Differences

Play 6 Differences

May. 19, 2016

Rating: -5

it would be fun to have a click counter...

Jumphobia

Play Jumphobia

Apr. 20, 2016

Rating: 13

I can't enter the Expert Level. I beat every other level and Expert is open, but if I take the springboard and jump it just won't enter.

Jumphobia

Play Jumphobia

Apr. 19, 2016

Rating: -2

very nice game 5/5. one fun thing would be add a death counter. Everything else is nearly perfect, difficult but not frustrating.

Earn to Die

Play Earn to Die

Apr. 04, 2016

Rating: 2

I would just point out that binding keys to W and ctrl could cause the browser tab to close (ctrl + w in google chrome, dunno with other browsers), su i recommend use X for the boost

Mushroom Madness 3

Play Mushroom Madness 3

Feb. 18, 2016

Rating: 5

+1 if you ended with 39/40 achievement, all except "Read the tutorial"

Proke

Play Proke

Nov. 11, 2015

Rating: 3

the moment when you get -ing as last three letters and start thinking about all the verbs you know.

Swords and Souls

Play Swords and Souls

Oct. 30, 2015

Rating: 3

this waste of apples though

IndestructoTank! AE

Play IndestructoTank! AE

Jul. 18, 2015

Rating: 4

driver should shut down the engine while flying to save some fuel :P

Epic Coaster

Play Epic Coaster

Mar. 12, 2015

Rating: 6

1st km: ~37s -> avg 97 km/h 2nd km: ~31s -> avg 116km/h 3rd km: ~29s -> avg 124km/h 4th km: ~28s -> avg 128km/h 5th km: ~27s -> avg 133km/h and so on, it seems to me that it stabilizes taking 1 second less for each km afterward, so the 15th for the badge will take about 17s at 211km/h and the 20th is done in 12s at 300km/h...

Epic Coaster

Play Epic Coaster

Mar. 11, 2015

Rating: 1

and pls build theme parks farther from airports...

Epic Coaster

Play Epic Coaster

Mar. 06, 2015

Rating: 2

Kingda Ka is boooooooringgg

NoNoSparks: The Ark

Play NoNoSparks: The Ark

Nov. 27, 2014

Rating: -1

pro tip: many of you might have noticed that numbers on the side turn grey when the corresponding block is placed in the right position and all the squares closer to a side are filled correctly

Protector: Reclaiming the Throne

Play Protector: Reclaiming the Throne

Nov. 04, 2014

Rating: -11

1/5, you should be able to sell units mid wave, a wave should be supposed to end after a certain number of units and not last forever if you're unable to harm it and a easy badge requesting poison to finish enemies shouldn't be requested when in an early wave you meet enemies resistent to poison

Rogue Soul 2

Play Rogue Soul 2

Oct. 05, 2014

Rating: 1

I can throw ducks at my enemies, enough...

Rogue Soul 2

Play Rogue Soul 2

Oct. 03, 2014

Rating: 0

you can set your own key bindings bro

Tinysasters 2: rise of the nexus

Play Tinysasters 2: rise of the nexus

Oct. 02, 2014

Rating: 0

It should be clarified the way you make points in time attack: it should be written there "each second you gain (age of civilization + sum of level of nexuses) point", because with what there's now i thought it was calculated after game, so you have 600*(age + nexuses) points and fail to conquer the badge...

Super Adventure Pals

Play Super Adventure Pals

Sep. 25, 2014

Rating: 0

It's just me or, while the badge tooltip states easy badge is earned at killing 100 enemies, the badge is given after killing 1000 enemies? I reached the goal in level 2-3, part 1, so it's more likely i killed 100 or 1000 enemies? Am i mistaken, or is the tooltip wrong?

Ether War

Play Ether War

Sep. 08, 2014

Rating: 4

It needs only one thing: a "toggle autofire" option for the sake of my mouse...

Globetrotter XL

Play Globetrotter XL

Aug. 04, 2014

Rating: 2

I missed a place by 21227km, beat that if you are able (it's not possible to miss by more than 20037 km or so, since this is the distance of 2 symmetrical point on the equator)

Boomshine

Play Boomshine

Jun. 10, 2014

Rating: 2

0/55 on lvl 12, this is remarkable too

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