Dont just leave loot, sacrificing equipment gives decent xp. Also, pay attention to the red and blue bottles before passing them up, the fatter ones offer a permanent boost.
Fun game to play, kinda reminds me of the captain forever concept. It could use some polishing. Like others mentioned, the star and ore ratio is off. Maybe just remove stars or make them build something else like a visible shield. Fuel shouldn't burn during boss fights. Also, might want to add the option to not use thrust and just coast to grab items. Galaxies should end after final boss rather than drift until you manually end or run out of fuel. Cant wait to see the second installment!
I like how even in the US league it sounds like thousands of fans roaring with each play even though we all know Americans could care less about soccer
Great game with a lot of replay value. My only suggestion would be to redo the treasure hunt setup. I'm not a fan of the square tiles, I think hexagonal tiles would be a better way to go. Otherwise, great game!
Great game, a solid 5/5 and a whole lot of fun to play through! I would have liked an in game map on some levels. Also on the assault position levels where you use the tower, it would be nice to know where the exit points are for the zombies. Maybe just an overview map before the level showing your position and the zombie movement direction.
It really sucks that you would take a fun game and ruin it by locking so many features. This is, after all, a blatant Advanced Wars ripoff. Not even your own idea that you're pimping. Have fun when Nintendo comes knocking.
Good game, it got a little laggy in sandbox. And I agree with the comments about the difficulty on level 8. It is also funny that when you demolish one of your own buildings it becomes a pile of rubble, but when the zombies do it they put everything in trash bags for you. Solid 4/5 game with the potential to be 5/5.