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ThunderGod's Comments

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Far Wilds

Play Far Wilds

Feb. 28, 2009

Rating: 0

d/l the beta version now..I'll play offline:}..tht way Icn fix thescreen to my window

Far Wilds

Play Far Wilds

Feb. 28, 2009

Rating: 0

too big screen, lost the pic during the tutorial because I was using the mouse to scroll, and it zoomed too much....too much hassle to play, and I love these types of games:{

Epic War 2

Play Epic War 2

Feb. 26, 2009

Rating: 0

Many things to fix. Idea one is to be able to have each update tech devided by 2 auto installed in each game..otherwise its just a waste of time to rebuild every level..and boring as well. Rated 1/5..Icarus flew too close to the sun and was burned..

Tower Defence

Play Tower Defence

Feb. 17, 2009

Rating: 0

0/5 random bugs abound, towers show different upgrade damage each round, from the black towers showing 150 damage at 3rd level, and 4th level shows 60 then 35...

Zombie Tower Defense

Play Zombie Tower Defense

Feb. 13, 2009

Rating: 0

Hmmm..no prices on over half the towers, no stats on what the towers do, the light tower seems to do nothing, best strategy I found is to build trenches and line the outside of the path with flamethrowers

Border Defense

Play Border Defense

Feb. 06, 2009

Rating: 0

would be better if you could repair towers..otherwise its a soso game..not worth replaying

Eternal Red

Play Eternal Red

Dec. 04, 2008

Rating: 0

okay..got a bug..played till it said to either go on or quit for the 2nd battle..I played on..got to level 76 and my machine gun would not fire anymore..I had pushed its damage up to lvl 17...damn it..was having fun killing things

Galactic Garden Defense

Play Galactic Garden Defense

Nov. 28, 2008

Rating: -1

useless

Castle Smasher

Play Castle Smasher

Nov. 22, 2008

Rating: 0

rated down...running out of stones, no matter how I play...wont play it again

Banish Land

Play Banish Land

Nov. 20, 2008

Rating: 0

crap!!!!

Garage Escape

Play Garage Escape

Nov. 20, 2008

Rating: 0

very sucky, mouse pointer always clicks out when an onject is held

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