@lucas102 in the start of the game that really helps but at higher level (15+) it is quite easy to have equipment that regens HP and SP after each kill. Then just kill some slimes on the way to the harder areas ;-)
Don't complain so much about the difficulty, in the start just spam lots of slimes. There's a 'kill 100 slimes' quest anyways. I'm level 24 now and the game is still hard, but that's what makes it fun! Most RPGs these days are so easy it is boring.
You need to upgrade all stats. Description is given when hovering over the stats. Sucks there's no achievements for this game, it's really nice one!!! Quests are sometimes really hard, just finished the 'goods' quest but I'm level 14 now
OK, that took nearly all my sunday to get the brilliant in the last level, that one was annoying :-) don't need to max out everything though! Smart upgrading.
I quote the remark about Defence Grid, a tower defense game I love as well. Very innovative to be able to enter the towers! Next to the GemCraft series, could well be a game I love to play!!
It's a rough beta of course, still some ideas:
- make left-clicking on towers show the range, etc.
- maybe add something like xp to the commanders (make it a TD-FPS-RPG combo?)
- although this might be asking a lot from your coding skills, I can imagine some form of co-op and other multiplayer options would be awesome. You could also add the commander idea to the 'enemy waves' and make a commander + enemy waves versus a commander + tower defense game? :-D
Haha, awesome. First code is easy, you need to enter the birthdate. Second is a reference to a very well-known number, to anyone who reads a little of literature :-)