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Hide the progress bar forever? Yes No
Demolition City
Aug. 09, 2009
Rating: 0
I wish the game remembered when it's muted.
Space Simulator
Aug. 05, 2009
Not really a game.
A Short Walk
Jul. 15, 2009
Is that supposed to be music, or noise?
Water Werks
Jul. 02, 2009
Fails because of time limit.
Monkey Metric
Jun. 22, 2009
Rating: 1
The controls were a problem, but I also didn't like the levels where there was no strategy, just random chance.
Raider: Episode 1
Jun. 01, 2009
Hate the response and maneuvering.
LaserBox
May. 26, 2009
The problem I have is the perspective. I'd much rather have a top down view.
Learn to Fly
May. 17, 2009
5994 ft! AHHHH!!! So close!
Submachine: FLF
May. 08, 2009
Are all the other pictures and devices distractions or do they have any importance at all?
Submachine 5: the root
Rating: 24
The notes write down 4's that look like 1's. That can be aggravating.
Submachine 3: the Loop
May. 05, 2009
This is my favorite of the submachine set.
Endless Zombie Rampage 2
May. 04, 2009
What zombies run in a circle around you. Stupid 2/5
Neon Maze
May. 03, 2009
The health is unnecessary and the psychotic reaction is bizarre.
deal or no deal
Apr. 28, 2009
Froze for me too on second game.
See All
I don't understand a thing about this.
faze
Apr. 26, 2009
Needs an ending or something. Rather short 4/5
Death Vegas
Apr. 25, 2009
Adult swim needs to stop making games! 0/5
Reincarnation: Riley's Out Again
Apr. 21, 2009
Maze is bad, text is annoying. 3/5
me and the key
Apr. 11, 2009
Some lvls are clever, where others are sort of annoying. 3/5
swirls of mind
Mar. 26, 2009
What is with people's obsession with timers. Can't you enjoy a game without adding needless stress.
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