70% as well. Got one (kinda stupid) wrong answer in the first three rounds, and the 4th round on had a decent amount of guesses.
First question of round 6: "Who voiced (in English) Solid Snake?"
Me, having never played ANY Metal Gear game: "...Uh, wha...? This won't end well..." O_O
That moment when you realize that it isn't bears, wolves, gouts of fire, or even flaming skulls that you're most afraid of; that it's the cute and fluffy rabbits that are your worst nightmare.
Yeah, I'm pleased that Rock N' Roll Racing made it into this--it's in my "Favorite Games of All Time (that I don't own a copy of)" list. The music was so epic and well-recreated, that I have literally said, 'You can do that on a SNES?'
I got an 50,000 for both amounts, and yet one 55,000 is more awesome than the other. What's up with that? XD
(data: 10d10 [avg 55] vs. 55d1 [avg 55--it's a constant 55]; 55d1 is 'more awesome' o.0 )
I had about 3:40 left on the clock when I got to the end. This was a fun reminder of Continuity with a little darker music and premise--anyone who beat that game should finish this in the realm of my time.
A bit on the short side, even considering the "5 minutes" thing, but in Flash, I'd rather a game be too short and leave me wanting more than too long to keep me going.
Game crashed my Flash plugin. 1/5
(I wish I was kidding--my Flash player actually DID crash. What a fail on its part. Joking about the rating, though.)
2026 Meters
...with something like a 24x "ends in -ter" streak. Needless to say, it wasn't a disas-ter. :D
A very fun game that I can see would, over time, get frustrating easily, even for native English speakers. Not sure I'll come back to this one, but it was an ok distraction while it lasted.
@ Danem -- There already is a public sharing site dedicated to Punk-O-Matic songs. Register at punk-o-matic.net and you can submit your songs there for all to enjoy.
Also useful for copying songs you already made over from one site's POM 2 to, say, Kongregate (which I'm doing right now). :D
Thank you for the bugs. I will fix that in the next update! :)