Very cool game concept, got a definite kick when I manage to erect my shelter for the first time. ^^ But a lot of stuff feels rather obscure (I am still nog sure how I managed to get the fire going once) and it would have been nice to have some sound effects or indication that your fishing is working. Also given the importance of bunny skins for buckets I would love to have some idea of how to best use traps. My traps never seen to catch enough.
Thanks for the suggestions! You need grass and branches to make a fire, but we're working on an update that let's you use leaves instead of grass. We're also gonna make it easier to catch rabbits.
Really cool and challenging platformer (although I felt a bit sorry for the poor bunny getting squished! ^^), was befuddled about however by the fact that you can do all the moves with the arrow keys accept going down from a platform (default: s). So please either remove arrow support or fix that key setting. Otherwise great work :D
Really cool game, like the music, the graphics. Its quite hard to target the mines. Maybe some upgrades to allow for faster reload and faster sinking mines would be neat? Perhaps planes coming in with "powerups" that you mustnt shot at?
TobiasE4, thank you! I intentionally made the mines to be a challenge to target at times - when your ship releases its own detonation charges and the danger of running into them. In the future I do plan exactly what you're saying on a few simple upgrades that will make life a little easier provided your ship acquires them.
Nice game, cool concept. But I found the movement speed to be way too sluggish. Spent so much time just getting back to the base so I could offload my stuff. That felt a bit sluggish.
Thank you for the feedback! There's an upgrade available in the shop for upgrading your swim speed (currently only one so far).
But if it really feels slow in general, I'll see about tweaking it. ^_^
That is a very fair question. Ill try and explain it. First of all I would like to commend the artstyle and design choices, the game looks great. But jumping just doestnt seem responsive enough. I often fall off edges feeling like I have pressed space at the right time only to have the character not jump. This "key-lag" creates an unessescary frustration in a platformer.
Thanks \o/
We were lacking that "artist things" so we put the shrooms like scenary, but I liked so much your comment, keep looking for the real version in the future
Fun game, but for once in these I would love to actually start with a wallet filled with money instead of having to collect some all the time. That would make a great change of pace! ^^
Thanks for the suggestions! You need grass and branches to make a fire, but we're working on an update that let's you use leaves instead of grass. We're also gonna make it easier to catch rabbits.