I don't know why the developers keep saying "this game is only in beta, that is why there are so few players." How are there players over level 70 then?
That's right, you only get one lot of XP for doing the campaign to prevent people from just playing the easiest level over and over for a free 100 XP every time. As for quick play there is a match-making system which will put you in a game against an opponent closer to your level but please note that this is currently only a beta release so there aren't many players around at the moment. Hopefully as more people join in this will become less of an issue. Thanks for your comments.
The stupid throwing star at the start makes me want to quit the game! Why not give us 5 or so? You get 1, if you miss, you must wait 30 seconds to get another. You miss again, another 30 second wait!
Thanks for reporting this - if you have anything you need to report since the game has moved to Open Beta here on Kongregate, please go to http://support.disruptorbeam.com Thanks! :)
Cost of upgrading buildings, recruiting troops, and healing troops is WAY higher than quest rewards and combat rewards. The start of a game should have a lot of stuff for a new person to do. If they get bored early, they will not come back. Because this is a FB ported game, nothing will change though.
We will increase the quest rewards and definitely the starting resources. Also we are considering the possibility to decrease the resources cost of the first levels of buildings. Never say that "nothin will change though", we tend to listen to our players... :)
[Update] Story and Repetitive quests rewards have been re-calibrated to offer a smoother game experience/progress, especially for new users. Also, only Gold is required for healing.
Is this because you're not getting into enough games? Or because your opponents aren't challenging enough? Or they're too challenging?