How can someone rate this 5/5? The physics and graphics are horrible. You should be able to upgrade your car to make it better. Otherwise it's pain in the ass to play.
Loved it, especially the music. It somehow reminded me of Moby's music. Concept is great although it has been used (a lot) before but you managed to add something dash extra to it. The minimalistic surroundings and graphic made it feel fantastic. Maybe I'm a dreamer but I did enjoy this one a lot. Good job. 3,5/5.
If I have an immortal shield up, how can a rogue still slow my players? Makes no sense. This game is so full of bugs that it hurts to play it. Can't rate it higher than 2.
Clearly you didn't listen to your audience (players) with the first version. Everyone said that it was too easy and short and here we go again: a new version which is even easier and shorter. If I remember, I rated the previous version 2/5 for being that easy and short so this one deserves 1/5. I wonder if you actually listen the players this time and spend a bit more time with the next version and make it harder and much longer. Thank you.
How in fact do you get that copper? By staying alive long? By killing enemies? I didn't quite get it. I try to stay alive long: 3k copper. I kill as much as I can: 700 copper. Wtf. Then, in next turn vise versa. Seems random.
I tried, I really did try to finish it but darn... just lost focus after 15 minutes. It just got too boring. It was nothing but pushing couple of buttons randomly all the time. No challenge whatsoever.
It was entertaining and cute little story. Poetic? Well, one might see some poetic about it too. I really do must be dead inside or other nonsense for not being emotionally moved or touched by the game. For me it was just a short game - nothing else.
Potential? Yes but failes to execute. It has its highs and lows, however, the lows overpower the highs. Played it through and found out too many bugs; most annoying has to be the riot shield which should be immune to stun but isn't. For the effort I'd give you 3/5 but because of the bugs I am forced to remove at least 1 point, therefore the final score is 2/5.
FaeRhan's idea is the most stupid one. Couldn't even beat Waizer with that one. Just make aggressive Mutant and you'll be fine. You'll rarely get any hits and you'll be able to one or two shot every opponent.
Well, this was the easiest game I've ever played. Just spammed Cursed Blocks in every second lane and that's it. Also not very fond of you recycling the same game engine in all of your games. You just seem to change the concept a bit and ta-daa, a new game. Not so original anymore. Don't get me wrong, I still enjoy these but not the idea so much anymore. 3/5.
Not as original as the first one. The game in whole was much easier than the first one. It seemed that the developer ran out of ideas and had to use certain ones in multiple levels. Only level that was at least a bit hard was level 17 and the main reason for it to be hard is that the controls were horrible. Not as good as the first one, sorry to say. 2/5.
That short? And easy? Well, nothing special. Only died once. Could use some work, especially with how easy and short the game is. Got some potential but needs work. All in all a good effort and for that I'll rate it 3.
It has its strenghts and weaknesses. Nothing special, felt like playing a bad copy of Epic Fantasy. You really should make the animations faster, it was pain to click and watch an animation for a minute. The story was decent, graphics decent - well, the whole game was decent. Would love to see an upgrade or a sequal with improvements. For the effort I'll give you 3/5.
Why would you make a game out of a game that you hate so much? Anyway, one of the most stupid games I've ever seen or played. 1/5. I found nothing good 'bout this game.
Can't rate it high. Simple reason: too easy. Won every race with the very first try and after that what's there to do? Nothing. Fun for couple of minutes and that's it. 2/5.