Game name is simlpe but clear. Expected longer loading time, so here's one more advantage of the game too. Funny and simple, enjoyed playing. After finding out player have no impact on place the coin will be placed, a bit disappoinitng. Missed music too. By implementing that and upgrades aka rewards, game could easily be an mini game inside other bigger game. Adding timer and it's meaning could make game even more enjoyable. Game deserves rating 1.9/5, but with working on it should be worthwhile, and easily reaching over 3/5 or 3.5/5
Thanks for the review. Really appreciated. Released it on Android last week and today on here. I think the urgent update is coin placement. Had a few people suggest that. Again, thanks for the constructive feedback.
I know game needs to load a bit more because it's 3D, but it's no excuse. Whatever game needs longer loading time need to be good. Classical game, copy of simpliest ones probably. All game modes results in single race. Missed the laps counter. OK music. Every part of the game is made the simpliest way possible. Too simple to be even close to enough good. Rating: 1.75/5
Double loading at the start should result in double good experience, which this game is not. It's a classic racing game, expected to be seen on mobile phone apps. By getting in millions number competition of same games it should be expected it will be done in details. Not implemented "get ready" time, hard to win, no upgrades available, no bonuses detect, a bit too annoying music, no unoriginality. Rating: 1.5/5
Found a bug: after loosing all 3 lives, game don't end. Ends in fun forever (as long as it don't become annoying and you don't loose your mind).
Nice idea of putting some of classic games together. A simple 2 minute game. Missed music. Needs developing further, no other complains found. Rating: 2/5
Bug found: starting the game during collision of asteroid result as destroying a ship at start, but game don't recognize that. Had to reload page. Simply told, an OK students first mini project, talking from experience. Rating: 1.8/5
I AM bored. Game is wrong.
Writing pointer at menu? Hmm. Is it supposed to be in English? First questions aswered honestly, ended as game trying to tell me different. No reseting button. No music. Good squares colors :D Simple and not implemented game. As feeling putting almost more effort in this game by playing it than developers did for developing, rating: 1/5
Going directly left from the start over the mountain ends by falling in the void-- reseting the game. Dying at an specific worm ends with a bug: player spawning at an different worm, which kills you so many times that it over time take all your lives away with game over at the end. No true goal (except reaching as many green material as you can), no story, "spawner" have no use, "energy swich" too, bad "jump/jet" controls explonation, didnt found out what "clones" are. Idea of game is nothing new, first look is OK and gaming experience bad. Decent music and in-game look. Regarding the quality the game need long time to load, but no lagging. Rating: 1.75/5
Thanks for the feedback, it's the main reason I posted this game here. I'm looking into / fixing the bugs. For the story, there won't be much more (as this is part of OGAM, it's a one month project) but if you play and try a bit more, you'll find use for everything. I hate when games try to take me by the hand, so I won't do the same in my games. Cheers for the feedback!
Thanks for the review. Really appreciated. Released it on Android last week and today on here. I think the urgent update is coin placement. Had a few people suggest that. Again, thanks for the constructive feedback.