make it so the items we get from quests (like my 69 pitzas) can be traded in for something random, the better the item the better chance of getting a better random, so people won't have worthless items
I've got to tell you putting in the Buster Sword was a nice touch, and there should have been a way to upgrade the specials, rudolph rednose does miniscule damage in the later rounds, the only ones that are good later on are partridge and frosty
Going along with what deknay said i recommend an upgrade system, each time you level you get a point, and the point can be used to increase your odds on gamboling or fishing, maybe even a marketing one to make higher prices appear or a money boost, or even include a short XP bonus for a certain amount of time
just thought i would help Yellow Gems: 1 Green Gems: 2 Blue Gems: 3 Dark Blue Gems: 4 Purple Gems: 5 White Gems: 6 Black Gems: 10 Big Red Gems: 100 even though you'll collect all of 'em just thought it would be nice to know:)
Unmediocre i love your games and played the original on the gamerdisclamer site and with this new one i am both excited and disappointed the style of gameplay is better than the first and the item selection at lower levels is wonderful but the main problem is the load stack, the game slowly builds up data and then won't let you farther than the next screen, I can't wait to see what becomes of it and i'll be waiting for the update and still 5/5 for the awesomeness
1.Send a penguin into orbit CHECK 2.Have said penguin break sound barrier CHECK 3.Use alot of money to have the penguin break everything is his way with a stuffed dark matter ULTIMATE penguin CHECK, now time to wait for the next one