I accidentally did the same thing as crocodileman. Kind of dissapointing cuz I was having an amazing run; when I started I wasn't even planning on making it to the boss group of stages. Well, next time gotta be sure to not use it then haha.
My friend and I used to play a game very similiar to this, but when a board was won you could still be sent there until it was full, then you could choose. Could you maybe add an option to make it so we could play it like that? Either way this is awesome.
Multiple times "Shockwave Flash has crashed." mid run. I am not noticing any lag, like I did previously, but I've been playing for a while it just crashes. So far it has only happened while I was flying.
Hmm, I saw this mentioned earlier and that you'd fixed it, but I just noticed that I have 500/500 employed, but when I count the numbers, I have 513 in total.
I fixed it so that it won't occur any more. I didn't want to risk breaking anyone's saves by trying to modify numbers of people it already happened to, since it just seems to give a small bonus to the user and doesn't really break anything. If you have 1 lumberjack and try to fire 5 now that the fix is applied though, your available workers will only go up by 1 instead of 5 (hopefully, let me know if this isn't the case).
Just noticed a bug, if you have trimps currently fighting and then buy coordination, when they die, in the log, it will say 2x died as how many actually did. I'm not sure if this has any effect on the number of trimps you have, or if it just affects the log.
Now that I've paid more attention, it seems that after every battle, there is a hang of 1-2 seconds before beginning the next battle (during this hang, the entire game as well as browser page are not updating, however they are responsive to keystrokes while the screen is frozen)
Also, I've noticed it get's fairly laggy when there's a lot going on. Like battles are going quickly to the next zone. This isn't a CPU issue as well under half of my cpu is being used while this and many other things are open.
I didn't seem to notice the twitchiness mentioned by cooldigibike, until i started moving the mouse while reading tooltips. When I'm not viewing them, it is smooth, but as i soon as i mouse over one it becomes very jittery.
My healer just ran backwards really far, i think to go to the guy who picks up items. It didn't make it all the way, then it just turned around and returned.
Twice today, i think one in .3a and the other in .3b ive opened the merchant and been unable to close it. I have to refresh to make it go away. When this happens, I am unable to use the top bar. I can do everything else such as upgrade, change options/equipment, however I can't open any other dialogue boxes from the people in the castle.
No prob, thanks for playing :)