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GrindQuest Beta

Play GrindQuest Beta

Jun. 24, 2010

Rating: 0

For 69 lvl rogue (well 70 atm) - before the changes my char could kill 10-11 mobs/rest. Now it's typically 4. So something's definitely changed, i wonder if it's only attack speed.

GrindQuest Beta

Play GrindQuest Beta

Jun. 24, 2010

Rating: 0

Squishy32; i agree that a character should die, especially when @ low levels // bad build; but lvl69 with proper build + almost the best EQ = almost endgame. should and endgame char die every 2-4 rests? not IMO.

GrindQuest Beta

Play GrindQuest Beta

Jun. 24, 2010

Rating: 0

A 69 lvl rogue before todays changes could exp 61-70 areas w/o dying. Now my char dies often, or is near death (25% rest). Also it seems that extra mobs get pulled more often. It'll make exping way longer then it used to be ;)

You are a...

Play You are a...

Jun. 01, 2009

Rating: 0

polite porn star who likes to break trees xD

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