maybe i'm in the minority, but i'd like an option to turn off showing projectiles entirely if that meant we could get better performance. reall like this game though!
Mentioned this in comments on the previous game, but it'd be nice to have an option to prioritize selling the shop item that you have the least of, so you could clean up the list easier. Great game!
I'd like some clear instructions on what the different stats do exactly, and if something like speed means something different for the cat in front versus in back.
Are you planning on making anything randomized (map design, dungeons, what have you?) This could be a great roguelike-ish game with a lot of replay value if so.
Also, I'd love you forever if you added customizable controls.
Randomized game elements are most likely the hardest and most complicated things you can make. So I won't add that. I feel that the game would be better anyways if everything was hand-made
I had hoped that your little cannon carts would follow you when you do new game+, so that you could over the course of several games build up an incredibly long, flash plugin crashing death train.
I enjoy the game, but it does get tedious, especially when you're playing a level and you know you're not going to find any new characters there. It would be nice if the game would take the levels you've collected all the characters from out of the rotation, or at least made them appear less frequently.
Because CodeRiftStudios believes a game should be more creative than just a bunch of buttons :) ~Taiga