The impossible badge is purely mechanical, but it's a lot more forgiving than most of the others! Attempt the standard mode first, and learn the click patterns for each possible circle. I recommend going round the little circles once, and all others leaving them at the first possible chance.
The hard bit comes when the screen spins more and more rapidly as the level increases, keep your eyes focused just on the ball and trust your memory of the click patterns.
Drunk mode is actually not too bad after you learn the patterns, since although the circles are warped importantly the click pattern is identical to standard mode. This means the muscle memory you built up from standard mode helps here too.
cool game. Could you consider adding an "auto-discard" list of item types, so I can just autosell all the stuff I dont need? Would really help with farming, you need literally thousands of items to get 1 above 15.
Counter attack is also a bit overpowered at the moment, I have a ring with +63 cast chance so counter attack activates 95% of the time, makes even the final zone a bit of a joke.
@baruthakki
Yes, the battle result is determined in an instant by the server, but the flashy animation is much more fun to watch, especially when you win :p
you get a perfect take off by getting both launch bars in the middle. Best way to get points is to go straight up in the air and do as many combo tricks as you can.
You get an extra life for each 20 coins you collect, i wanted to make some sort of incentive to go after the coins.... I see your point though.