little inconsistency report : One of the upgrade is unlocked by getting 1100 EMPdrive, but by the time we reach it EMP drive have already evolved. Great game I love the frequent upgrades.
The daily stamina bonus are not well suited for player outside the US. It would be fairer if it took into account the country chose by the player and not only the server time. 12pm server time is 4 am CUT.
I enjoyed this game, so I feel the need to point out a strange bug that occurs some times. The screen seems to be divided on panels and all of them turn white except one on the right that show me the game is still running.
Really good work so far. I have a little concern tho. I hired the arena guy, and now when I check my base he is gone, I just feel like I have been conned by a mean NPC
I finally succeeded in the 20th challenge!!! I have no idea what allowed me to accomplish that. My last action was Blast Them. My opponent had 1 life 1 Sanity and I had 1 sanity and under 10 life left. If it can help anyone get it.
I just spot another bug. I made a soft reset with around 160 000 xp. I did not checked immediately my prestige rank, so I do not know if it is the soft reset that did not work or if it is the experience expense, but I now only have a Silver Master rank, instead of the Platinum I rank I should have.
Nice game, but there is an issue with the Prestige rank. I think my experience on reset is good, but after closing and opening again the game I lost my Silver II rank and got the Bronze I rank instead. My prestige purchase were kept and I think my remaining experience was kept to (29, which does fit with the Bronze I rank).
Anyway nice work.
I ascended 1 time and it says that my swarm's ancestors have infested 0 worlds so far. I think the count should be to 1 word infested (the original one).
Nice game, but for mid game experience it really lack the option to buy multiple buildings at once (especially the 5D ones), clicking a thousand times each time I bought the first one is getting boring.
Nice game. In the Asia continent the more I play during a single session, the less likely I seem to be to find some Jade, Gold or Pearl. It is kind of a major bother for me, and ruins a bit the fun.
Nice work that needs to be pursue and deepen. Here are a few points :
- clicking seems to not perfectly work : I do not see my money going up with each click. I know nothing about the mechanics behind it, but the incremental mechanism seems to need to be reviewed.
- Unlocking options as the story unreaveled would be nice.
- For the idle component 1 option (miner) is too few. Maybe implementing other jobs (sievier, sellers...) would give it a better impact.
- The idle option is not worthwhile buying : miners get horribly expensive for a really little benefice.
First of all, thank you for your suggestions and for taking time to play the game. I have noted them and will use them for the next game, which will be started from scratch again, with the newly acquired experience. Secondly, the clicks do work, but I have set the money to update once every second to prevent lag, so it doesn't show it every click, but all the gold is added. The actual amount you get is based on the power + a random fraction of half of the power. I will set it to 200 milliseconds to prevent further confusion. Thirdly, I lowered the miner cost growth. It should be worth buying them now, though you need to start the game again for the changes to have immediate effect.
thank you! glad you appreciate it :)