I think the game needs a little bit more balancing. Although. I think the game is great. It is only a matter of time until the game is balanced. Also the game is buggy. Its a freakin beta. You think you can make an RTSMMO go for it. MMOs are extremely hard to code and take alot of servers to store the information. So yes Lag is going to be bad, yes your going to have a couple of problems. But work through them and try again.
The system is a bit laggy but I like the game. I dont like the restrictions on the queues. I think that perhaps 3 or 4 building, 2 or 3 troops queues, and 2 or 3 researching queues would be a nice balance. It would make it were I could leave the PC and build things overnight. Just a suggestion.
I rated the game 3/5 because of the color scheme of green. It is hard to see. I think purple would be a better color for the pools that kill both of them.
very good game. The last level was really annoying. But overall I liked the game and really the last level wasn't that bad. It actually makes you think. Most people would give up at that point and think it was imposable. However it isnt that challenging. Only a simple puzzle.
you should enable the ability to keep the funds raised through the other characters. But still a 5/5 here. Also some badges would be nice for the game.
Monzilla is having problems load it for me. All my flash and plug ins are right. ANyone else having this problem? But when I refresh my page it loads up.
I like the feature you added to the enemy units that they have a weakness and a are stronger against other damage, however you have it set that they are resistant to other damage almost completely . I would say say you created type of damage and set a resistance rate to each type on a certain unit. So as a result a person needs a large scale of verity of different turrets to protect them selves from the variety of unit. If this was simply the case in which all units had the same life a person could protect them selves from all units. You have favored the more expensive weapons as the enemies units weaknesses. I would suggest either separating different types of units you are using in a level , while still showing a variety of enemies. Also you should consider nerfing the red guy. OR if you are going to use them as I suggested above you could slip them in on say the 10th level as a kind of boss fight.