Daave: the computer doesn't "cheat". It works off of the same random luck that the player does.
PTGMach: when you come out of insanity arcane and elder reset.
This is getting better. Maybe ramp the Inn cost a little more and clean up the buttons / text alignment for neater appearance.
Also, what is different about the difficulty levels, besides starting gold and enemy damage?
sesspool: weird how you know programming, but not how to spell. If you don't like it, don't play it. One good point you make is that the INN cost should be scaled upwards with level.
Good game, but the scoring really needs work. Basically, the longer you take to pass a stage the more points you get. So if you easily beat a stage you'll score less points than in a struggle and not get a "perfect".
vampiric: sending multiple waves at once wouldn't work with this game, since rarely would you be able to withstand it. Each wave is designed to be just barely passable.