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travcm's Comments

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Perfect Balance

Play Perfect Balance

Feb. 06, 2009

Rating: 0

Great game with the best physics engine I've seen in a flash game.

Orbs

Play Orbs

Dec. 27, 2008

Rating: 0

is there some undocumented way to move? if not, why does missed monsters matter when they simply attack your character instead of proceeding?

Flash Element TD 2

Play Flash Element TD 2

Dec. 19, 2008

Rating: -2

1. milkman118 knows nothing about kissing 2. this game is old - why is it just arriving here?

Bloons Tower Defense 3

Play Bloons Tower Defense 3

Oct. 25, 2008

Rating: 0

Try beating the 8th map on hard without tacks. These are the easy maps, so suboptimal strategies appear to work well.

Bloons Tower Defense 3

Play Bloons Tower Defense 3

Oct. 25, 2008

Rating: 0

catpaw: the boomerangs are actually one of the weakest towers per cost. cannons & tacks do the most for their price.

TextRPG: The Rise of Diablo

Play TextRPG: The Rise of Diablo

Sep. 13, 2008

Rating: 0

Also you can get the Demonic Treasure chest.

TextRPG: The Rise of Diablo

Play TextRPG: The Rise of Diablo

Sep. 11, 2008

Rating: 0

I like the special items that you can find in the last 2 dungeons. Is there a special shield?

Numpad Madness

Play Numpad Madness

Sep. 10, 2008

Rating: 0

Not bad. Game based on reaction speed and ability to comprehend what you're looking at.

TextRPG: The Rise of Diablo

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Sep. 10, 2008

Rating: 0

Great new touches. Interface still looks sloppy, but the game has improved vastly in the last week. Good job.

The Necronomicon

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Sep. 09, 2008

Rating: 0

Daave: the computer doesn't "cheat". It works off of the same random luck that the player does. PTGMach: when you come out of insanity arcane and elder reset.

TextRPG: The Rise of Diablo

Play TextRPG: The Rise of Diablo

Sep. 09, 2008

Rating: 0

strength effects your weapon damage. If you are casting spells it's not going to help.

TextRPG: The Rise of Diablo

Play TextRPG: The Rise of Diablo

Sep. 04, 2008

Rating: 0

This is getting better. Maybe ramp the Inn cost a little more and clean up the buttons / text alignment for neater appearance. Also, what is different about the difficulty levels, besides starting gold and enemy damage?

TextRPG: The Rise of Diablo

Play TextRPG: The Rise of Diablo

Sep. 04, 2008

Rating: 0

sesspool: weird how you know programming, but not how to spell. If you don't like it, don't play it. One good point you make is that the INN cost should be scaled upwards with level.

The Necronomicon

Play The Necronomicon

Aug. 30, 2008

Rating: 0

punkbohemian: they only attack when the enemy attacks w/ a direct damage spell.

Epic war

Play Epic war

Aug. 22, 2008

Rating: 0

Good game, but the scoring really needs work. Basically, the longer you take to pass a stage the more points you get. So if you easily beat a stage you'll score less points than in a struggle and not get a "perfect".

Billards

Play Billards

Aug. 06, 2008

Rating: -2

icenine: he has the A; he's missing the I.

Megumi ball party

Play Megumi ball party

Aug. 06, 2008

Rating: 0

Everything is clothed? Disappointed.

Protector: Reclaiming the Throne

Play Protector: Reclaiming the Throne

Aug. 01, 2008

Rating: 0

vampiric: sending multiple waves at once wouldn't work with this game, since rarely would you be able to withstand it. Each wave is designed to be just barely passable.

Protector: Reclaiming the Throne

Play Protector: Reclaiming the Throne

Jul. 30, 2008

Rating: 0

why is Hardcore mode really easy?

Protector: Reclaiming the Throne

Play Protector: Reclaiming the Throne

Jul. 29, 2008

Rating: 0

the reason the beetles aren't taking damage is because they have high armor

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