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Protector: Reclaiming the Throne

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Jul. 29, 2008

Rating: 0

Those 3 scout skill changes (-2/3/5 % starting health) are actually detrimental in most cases. Combined, they reduce the starting health of enemies by 10%. Unfortunately, they also reduce the experience given out by 10%. Hopefully this bug will be fixed - possibly by reducing the max and starting health by that amount so that the formula can stay the same.

Protector: Reclaiming the Throne

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Jul. 29, 2008

Rating: 0

most of what you people consider bugs are actually aspects of the game that you don't understand. I.E. "my guys aren't doing damage" = ARMOR

Protector: Reclaiming the Throne

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Jul. 29, 2008

Rating: 0

what bugs?

Protector: Reclaiming the Throne

Play Protector: Reclaiming the Throne

Jul. 29, 2008

Rating: 0

Scouts / Telescopes / Camouflage should be adjusted so that enemies allow the same potential experience gain. As it is now, enemies with 10% less starting health mean your characters are getting 10% less experience. I ran some tests to confirm this. Possibly make these three skills reduce the max health of enemies to remedy this problem.

Protector: Reclaiming the Throne

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Jul. 28, 2008

Rating: 0

wholee: maybe it's hard because you are trying to use cripple, which is nearly useless?

Protector: Reclaiming the Throne

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Jul. 28, 2008

Rating: 0

i dont find cripple useful at all

Protector: Reclaiming the Throne

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Jul. 28, 2008

Rating: 0

path to shoreview is pretty easy with 2 or 3 well placed poison mages, specialized in infect / destruction.. the boss will circulate several times if you dont have a max level by the end, since poison will be just about the only thing that hurts him.

Protector: Reclaiming the Throne

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Jul. 27, 2008

Rating: 0

Actually pyre, leveling up mages brings huge increases in damage. Maybe you haven't played this enough so far.

Protector: Reclaiming the Throne

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Jul. 27, 2008

Rating: 0

uhh, defender is a good 10 years more recent than ultima online.

Protector: Reclaiming the Throne

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Jul. 25, 2008

Rating: 0

i just beat it with 2 fire mages in the center. you need to make sure they level equally and focus on damage.

Protector: Reclaiming the Throne

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Jul. 25, 2008

Rating: 0

Sorry for the typos. Novakaine: I agree. I wish games like this had more testers before release. The inflictions overall seem less worthwhile than going all-out for damage. That said, making them stackable would up their usefulness and make more strategies viable. Cripple certainly needs a boost. As it is now, I can only see it being useful on some novelty boss that has 1000/sec health regen and the only way to kill it is to Cripple it's max health to nothing.

Protector: Reclaiming the Throne

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Jul. 25, 2008

Rating: 0

Unless there is something I'm missing, Cripple is downright useless. It should stop regeneration entirely to become useful. Infliction durations and damage bonus from Consecration should be listed. Some of the skills are a waste - +1 armor piercing for mages as a late tier skill? The tier 1 skill, +1 damage, is superior to that. The reduction to cost, -1/-2 gold skills, are also pretty weak. The "see the stage in advance" skills should be removed, as they are just there for exploitation. Either make their effect automatic or make skill points intested in them unresetable.

Protector: Reclaiming the Throne

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Jul. 25, 2008

Rating: 0

The Protectopedia needs to be updated. Several terms from the original Protector haven't been fixed to reflect the new version. Players may find that confusing.

Protector: Reclaiming the Throne

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Jul. 25, 2008

Rating: 0

Gripes: abilities and skills aren't balanced at all. Critical/Beserk isn't mathematically worthwhile - going for straight damage is. Armor piercing isn't worthwhile, but might be if it actually permanently lowered the armor of the enemy hit by that amount and stacked. As it is now, having a warrior take up armor piercing means he'll do less damage to an armored enemy than he would if he just boosted damage instead.

Protector: Reclaiming the Throne

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Jul. 25, 2008

Rating: 0

Novakaine: damages of the same type do not stack. The last to hit takes over. If an enemy is hit with 35% debuff, then gets hit with 10% debuff, the 10% takes over and lasts until the 10% timer runs out. All four mage skills can exist on an enemy at once time.

Elite Forces:Conquest

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Jul. 25, 2008

Rating: 0

Hobbit: just wait until you reach the final few stages. Even an optimized quad core w/ 4gb ram becomes lagged.

Protector: Reclaiming the Throne

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Jul. 25, 2008

Rating: 0

Woopdeedoo: the first Protector was the sequal to Defender. The game was drastically different. Considering these are online games, without a big budget, I don't know what you expect. DO you want them to create a unique musical score and reanimate every unit for each sequel? Give me a break.

Protector: Reclaiming the Throne

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Jul. 25, 2008

Rating: 0

A lot of uninformed people giving this low scores simply because they dislike this genre. Why are you even on this page? Play games that you like.

Protector: Reclaiming the Throne

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Jul. 24, 2008

Rating: 0

why are people complaining about a sequel to one of the best tower defense games ever? there are a 100 crappy games posted on this site daily, yet you complain about this? If you don't like it, don't play it. 5/5 btw

Elite Forces:Conquest

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Jul. 24, 2008

Rating: 0

despite the red circles on low quality, the lag gets insane on the last levels. maybe have low quality get rid of all pop-up effects and animations as well.

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