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Game comments and reviews
Oct. 14, 2013
Thank you so much for making challenges retroactively reward!
Oct. 03, 2013
This is obviously a very early version of a game and it is actually fairly addicting. However, it has one fatal flaw. I should be able to either press the space bar or the "r" key to restart the game. Having to completely take my hands off the keyboard, and put them on the mouse destroys the flow of the game if you want to die over and over to beat the game. It really disrupts the pacing of the game. If you added this one feature it could help the game out a lot.
Sep. 24, 2013
How is there not a hospital in all of New York? Just Sayin...
Jeeves, you sassy bitch, you.
Aug. 05, 2013
For anyone struggling with the divide challenge with a warrior hero, make sure you have cleave turned on. As soon as I did that, I magically managed to do that. I sure felt dumb after that...
Jul. 30, 2013
As long as you use all lightning mages easy mode is a breeze.
Jul. 21, 2013
"You should be hurry" Lol @ that grammar.
Jul. 20, 2013
I will give you guys the key to winning these badges. Ready for it? Mash your QWE keys. You are welcome.
Jun. 25, 2013
"With some effort, I untied myself" Well gee, if you can do this as a human you are certainly going to be able to do it as a werewolf.
May. 31, 2013
Why do you get stressed out when you find treasure, you dramatic twit?
May. 21, 2013
This is like a really easy version of the impossible game.
May. 07, 2013
Thank you for making things cheaper! :)
Mar. 08, 2013
This game probably has the best music out of any nerdook game. Very nice.
Mar. 02, 2013
Some tips on farming for points (if you happen to be in the unfortunate position where you are forced to do so). The very first level on insane is the best level to farm for points. You can do it very fast and get around 100 points every time with little effort. If you click where the replay level button is going to show up, you can replay the level without the animation fully ending, allowing you to do it a little faster.
Feb. 28, 2013
Pretty fun game. I wish the leveling up went faster though. By the time I finished the game, I still haven't come close to unlocking half of the material. I can't be bothered to keep playing to unlock the stuff after I beat it because there is no incentive at that point.
Feb. 20, 2013
The moral of the game: Bitches be shallow.
Feb. 16, 2013
Was it just me, or did the snake statues that were summoned during the Snake Eater encounter have boobs?
Feb. 13, 2013
They should have ended the game in Winter 2012. Tie it into stopping the Mayan Apocalypse.
Jan. 25, 2013
This game would be much funner if you actually felt like you were progressing as you got better cards. I was pumped when I got my first 4 circle card, only to find out that my enemies now have 1000 of them. This just frustrates the player and forces more grind than necessary.
Dec. 11, 2012
One small, slightly anal, suggestion. When we max out an upgrade can you please add a "maxed" label on them, or at least take out grayed out upgrades that don't really exist.
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