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Treelox's Comments

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Black Navy War

Play Black Navy War

May. 19, 2009

Rating: 0

really too easy

Medieval Rampage

Play Medieval Rampage

May. 17, 2009

Rating: 0

Pretty Boring, IMO. You should have an opition to remove the screen shake for each hit, it gets annoying. You should also make it possible to enter the opitions (quality + sound) menu from inside the game.

minim

Play minim

May. 15, 2009

Rating: 0

Original Idea, pretty neat implementation. You need to add the fact that you can drag and stretch the puzzles out to "improve" your view. Sadly though I found the puzzles very easy and got bored around lvl20. 3/5

I Love Traffic

Play I Love Traffic

May. 07, 2009

Rating: 0

sort of easy

Crush the Castle

Play Crush the Castle

May. 04, 2009

Rating: 0

nice implementation, but a bit boring and repeative. 3/5

Ring Pass Not

Play Ring Pass Not

May. 01, 2009

Rating: 0

lack of a save function......so sad 2/5 could of been a 4/5

Red Moon

Play Red Moon

Apr. 23, 2009

Rating: 0

nice concept, pretty background art on high quality resolution, but the game play is a bit boring and the controls are not very responsive to twitch commands even at the lowest resolution setting 3/5

Five Minutes to Kill (Yourself)

Play Five Minutes to Kill (Yourself)

Apr. 23, 2009

Rating: 0

another bad game from AdultSwim on Kong...more proof that Greg is whoring it up with AdultSwim?

Genghis Khan

Play Genghis Khan

Apr. 22, 2009

Rating: 0

3/5 would of ranked it higher if units returned to their starting formation position at the start of each new battle.

Now Boarding: Episode 1

Play Now Boarding: Episode 1

Apr. 21, 2009

Rating: 0

fun concept, but demo means it gets a 1/5

StarShine

Play StarShine

Apr. 20, 2009

Rating: 0

good to see all those years practicing my linear geometry playing pool, pays off on KONG...

Smatch

Play Smatch

Apr. 01, 2009

Rating: 0

pure awesome sillyness. To those who dont understand the "50 Real Acheivements", it means 50 ingame achievements.

Sorcery Quest

Play Sorcery Quest

Mar. 26, 2009

Rating: 0

constant server querys, slow response from that server, ruin what looks to be a pretty game.

Mud and Blood 2

Play Mud and Blood 2

Mar. 19, 2009

Rating: 0

I like the changes. 2 things that could use improving though, I miss how the the menu could be closed with the shift key. It also seems that this game lags out a lot more easily than the last version, at least for me.

Frontline Defense Beta 2

Play Frontline Defense Beta 2

Mar. 17, 2009

Rating: 0

I find the shake effect of the homing missle turret annoying

StormWinds: The Lost Campaigns

Play StormWinds: The Lost Campaigns

Mar. 15, 2009

Rating: 0

nicely done, a nice sequel to the original. One improvement maybe, give the minigun either a reticle or tracer rounds, in the daylight missions it is a bit hard to see where it is shooting

Bloody Fun Day

Play Bloody Fun Day

Mar. 12, 2009

Rating: 0

pretty entertaining, nice idea. Not sure how often i would replay it though, i sense it might get boring pretty quick. Still I'll give you a 5/5

Platform Combat

Play Platform Combat

Mar. 12, 2009

Rating: 0

fun concept, although collision detection seems to be off. Also my opponent seemed to walk through walls, not sure if a hack or just bad sync between me and the server. Also a bit to easy for the "victor" to camp the quad damage buff and continous kill you off when you respawn.

Frontline Defence Beta demo

Play Frontline Defence Beta demo

Mar. 08, 2009

Rating: 0

maybe add the potential(say a 5% chance), that creeps set on fire, when they start their "OMG I AM ON FIRE!!" panic run, might set other creeps they come in contact with on fire aswell.

Frontline Defence Beta demo

Play Frontline Defence Beta demo

Mar. 08, 2009

Rating: 0

in the "night" level, sometimes the background color the creeps are walking over causes their health display to become virutually unreadable. Maybe turn up the contrast a bit?

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