The space between the lasers is pretty big, is this character that fat that he can't squeeze through? also, why cant you you just kick the freakin laser system? it's right there, i mean, man up!
Once upon a time, there was a girl and a really sweet but wimpy boy. He really liked the girl, but his evil brother liked her, too. So the sweet boy gave the girl flowers and love notes and stuff, and one time she went out with him. The evil brother showed up at the date and swore that he would take someone back to his evil castle as his prisoner. Wimpy boy was so sweet that he told his bro to spare the girl and he went with his brother instead. He couldn't fight for himself so he ended up in a cage. Then the girl sighed and went to the evil castle and kicked some evil boy butt. She freed the sweet boy and they fell in love and live happily ever after!
Once upon a time, there was a puzzle game. It was easy and fun, and everyone liked it. No where in the land could you find a comment that doesn't start with 'once upon a time...' Evil is no more!
I used to think that art was one thing, a thing that you saw in museums or the halls of the rich, and that games were another thing entirely, being somewhat childish and lighthearted. This series has forever changed my mind on the subject, in a very, very good way. This game along with the others in its group are able to combine games and art in such a way as to make you think of it not as a level to be completed, but to be thought about and looked upon with a more serious tone.The movement makes it so real and beautiful that I run out of words to describe the scenes. As I look upon each level I find myself forgetting to try and spot the differences. In the description for 5 differences, it says that the game series is meant to be more a piece of art than a game, and I believe that Ivory has succeeded in creating a stunning piece. + If you agree.
If you want a better constructed game with thinker levels and more fun challenges, but a game that's like this in concepts and layout, clickplay 2and/or 3 are for you
If you like this concept but not the actual gameplay (this is fairly repetative, everything's the last place you look, etc.) try clickplay 2 or 3. they're challenging without being too hard (unlike lvl 25) but less repetative and frankly more fun. Sorry Bontegames.
I talk about the simple nature of the game, yet i haven't the faintest clue what the little buttons do until completing five levels, looking over the tutorial twice, and pressing buttons on level six 104 times. i can't understand and speak gracefully at the same time, so why am i playing this? i ask you, random comment reader, i ask you.
The simple nature allows more time to think about solving the puzzle and less about complex and unwanted twists and intricacies. When you want to simply solve a difficult puzzle without having to understand distracting items, functions, buttons, goals, ect., this is exactly the kind of game for you. It's also beautiful without being distracting, and user friendly. 5/5, excellent game.
Also, what kind of a sick, twisted rule list is this?
Do not cry in public
Keep people on a leash
No Paranoia
Isn't it my business and my business alone if I'm paranoid or not?!?!?!
Also, needs commas.
In 6 differences, you press h to get a hint. I miss that. There are 2 sequels here, 4 and 6 differences. i find this game to be an effective "How dirty is your screen?" test.
Excellent game. It is far better than the original while staying true to the fantastic concepts. With exceptional graphics and visual effects, music, and ideas, this game is an instant favorite. It's easy, addicting, and simply fun to play. 6.5/5. Yes, it deserves more than the max on the scale.
There should be a button to allow you to save your progress on any given puzzle. I often get somewhat far on a puzzle, become stuck and frustrated, and want to save my work and pick it up later when I'm less frustrated. Then I come back and have to start over, making me more frustrated at the game than the puzzle. It's really not fair to the puzzle to have to deal with my misplaced frustrations :(