seriously needs to change the stat bars so you can change them with a mouse and/or input a number. holding the right arrow down long enough to add 2000 points at the beginning is seriously annoying
chests and leftover keys are lost on timeloop. and since you'll almost always have more chests than keys, you'll be losing a lot of them.
best thing to do is just ignore it, and make sure to always use up all of your keys
Brotherhood boosts the Archer's attack for each live team mate he has. Can't remember how much Dark Mana I had when I killed the guardian though, or what I method I used for it.
@MartinG171: the Cure spell was the key for this battle the first time I fought it. I don't remember if the Ring of Cure unlocks before level 10 or not, but if you have the quest for it, you should try and get it. Other then that, get as many Cures as possible prepared, and more on the queue, and try to keep your archer alive as long as possible.
click the settings menu (the one that looks like a pair of tools, next to the import and export buttons) and you'll see an option for the teleport spell
Sanctuary isn't broken, it's just annoying, but easy to pass once you understand how it works.
the priests' attack leaves you with 1 health, no matter how much health and armor you have, and then they kill you off with their death explosion.
the key is to heal with the cure spell between their last attack and killing them, because if you have more than 1 health, the explosion won't kill you.
@Sir Valimont: cleric DOES have a stun skill. it's unlocked by fighting a guardian. completely agree about warrior needing a guard skill or some other way to draw aggro
@Demon363: the pierce counter is used with an ability your archer gains later on, which boosts his attack against a monster each time Pierce activates on it
can you add more options for shard spending?
after the beginning of the game, the only active skill that is actually useful is Midas, and there's very little point to shards.
"wealth distribution" (adjacent cats' critical hits cause gold to drop) seems to be broken, at least on Starkitten.
there's no gold dropping from it. total gold doesn't change during crits, and no coins drop from the enemy.
so, in addition to pushing prestige to 150 and effectively removing the prestige cats, you also removed diamond drops from bosses after prestiging?
I honestly don't see how this is playable. If you got lucky and drew decent cats from the boss dropped boxes, you're golden. if not, screw you, play 3 days per prestige and hope the next uncommon box you buy gives a decent drop. really not sure I'll keep playing this now.
There needs to be some incentive to going beyond area 100.
right now, you are getting the same prestige and diamond amounts for all areas, and you stop getting common cats after area 100, so you actually get LESS per area than you did below 100