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TreWolfie's Comments

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Fantasy Kommander

Play Fantasy Kommander

Jul. 26, 2012

Rating: 4

The game needs to deal with the damage dealing issues, whenI've spec'd for damage and I'm still doing only 1 damage, there's a problem there. Also siege units need a movement boost, I put the movement skill on my catapault and it's still moving only one square. Also, I'd like the option to replay old missions to gain experience and gold before taking on harder missions, that's something missing here in a huge way.

Love

Play Love

Jun. 30, 2012

Rating: 2

Would really like a pause button, otherwise an awesome game!

Ring Pass Not

Play Ring Pass Not

Jun. 30, 2012

Rating: 2

This game is not even close to good enough to warrant the playthrough required to complete it.

light-Bot

Play light-Bot

Jun. 29, 2012

Rating: 7

Level 10 was a nightmare! The others, really not so much.

Feudalism

Play Feudalism

Jun. 13, 2012

Rating: 4

This game is terrible. Boring, repetitive, unrewarding, an all-around failed effort. How this made game of the year is entirely beyond me, there's nothing even remotely enjoyable about it.

Long Way

Play Long Way

Jun. 08, 2012

Rating: 1

Skills are pretty useless, scenery is obstructing all the places I want to set up for reasons that escape me. Still, fun game overall.

Epic Combo!

Play Epic Combo!

May. 03, 2012

Rating: 4

Ha, infinite combo. Got a shell bouncing on two launchers and getting blammed by sentinels nonstop.

Immortal Souls: Dark Crusade

Play Immortal Souls: Dark Crusade

Mar. 27, 2012

Rating: 3

Needs a larger grid or a way to restart the battle.

Bloons Tower Defense 4

Play Bloons Tower Defense 4

Dec. 30, 2011

Rating: -3

So. . . save states. Would be cool if I didn't have to play through levels 1-40 wasting time when it's 50+ that actually poses a challenge. Otherwise, brilliant stuff.

MegaDrill

Play MegaDrill

Dec. 28, 2011

Rating: 0

Nice enough game, but do we really need yet another take on the Nanaka Crash theme?

Coins

Play Coins

Dec. 15, 2011

Rating: 1031

A wonderful game. Enjoying it immensely even as I weep bitter tears of frustration into my cornflakes.

Developer response from Onefifth

A healthy part of this balanced breakfast.

Zombocalypse

Play Zombocalypse

Dec. 14, 2011

Rating: 4

Not bad, seems pretty aimless though and kinda lame how you can't shoot anything right next to you.

Bloons Tower Defense 4

Play Bloons Tower Defense 4

Dec. 10, 2011

Rating: 18

So. What are the tracks called? I can guess what the 'world' track is, but I don't see a map there which looks like a power pool. If you're going to give the maps names, displaying them would be good, ya know?

Creeper World: Evermore

Play Creeper World: Evermore

Dec. 02, 2011

Rating: -9

Your Score: 7,777 All lucky sevens! I'm going to have a good day today! ^^

Arkandian Crusade

Play Arkandian Crusade

Oct. 30, 2011

Rating: -1

Really needs a flee option.

Gravitee

Play Gravitee

Oct. 29, 2011

Rating: -18

This game is just. . . awful!

Shattered Colony: The Survivors

Play Shattered Colony: The Survivors

Oct. 20, 2011

Rating: 1

This is an awesome game, I love the way the supply chains are worked in and I have to balance expansion and logistics. More games like this are needed, definitely.

PlanetDefender

Play PlanetDefender

Oct. 06, 2011

Rating: 11

Would really appreciate the ability to tell the missiles to target the carriers before the fighters. Getting massacred because my gun crews have no concept of priority.

Legend of Kalevala

Play Legend of Kalevala

Sep. 29, 2011

Rating: 2

Oh man, I adore this game! The story's brilliant, the gameplay is challenging without being repetitive, and it looks great. I especially love all those little high-altitude easter eggs. I found three, the one about the game's being a competition entry, one about the engine used, and one about how the player is a pterodactylgreyhoud thing. I'll have to see if I can find any more when I go back to see the bad ending.

Shopping Cart Hero 2

Play Shopping Cart Hero 2

Sep. 28, 2011

Rating: 7

If I was going to spend an entire day on the same game, I wouldn't be playing something as one-note as this. Drop a decimal point from the prices and it would make things a lot more bearable.

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