Hey I almost like this better than CQC, but the collision detection is wonky and it seems like there is an invisible death field around the aliens which is a bit annoying. I like the isometric view and the nice little details you throw in there. I'm actually looking forward to seeing your next game, hopefully you'll be able to address all of the issues people have brought up.
I noticed that both of your games jump obscenely high in difficulty towards the end and they both could use some sort of checkpoint/save system. Is it really that difficult to implement at this point?
Pretty good but its in dire need of a save system. And something I noticed about the level design, its basically all horizontal and it gets kinda boring just running in one direction all the time. It would be nice if there were some obstacles to jump over or maybe some ramps or something to break up the monotony. Also why are there bats?
good production values, nice to see the highscores and voting stuff integrated into the game. The actual game play is unoriginal and not very appealing to me but I'm sure all the soccer moms out there luv it.
OMG, this proves it. Games ARE art! This should be nominated for an academy award along with Aqua Teen Hunger Force. Seriously. Look at my face it's serious :|