The AI makes some challenges impossible to beat unless you get extremely lucky... If the game didn't limit the levels you can have on the challenges to such an extent then it might have been a bit more fun, but as it stands now the ally AI just ruins it.
Each action uses 12 energy (I am not calling it anything else). This is really just meant to make you think that the game goes faster based on how much you regen over time, but really, it's just horrible programming. Please, don't let this atrocious game get badges, it's bad enough it got this... thing
I dislike this game for one main, basic reason. No option to change the quality. The game lags way too much, and I am afraid (the only thing I really am afraid of playing this game) that my computer might crash while playing. No thank you
A little too long, and of course when I almost beat it the game paused-killed me (might be my computer or firefox loading, the game freezes just for a millisec, just when I was gonna jump, which of course killed me) Too few levels in my opinion, when you reach max the game turns real boring, nothing to look forward too. So when you die it really makes it harder to start a new run
Oh the hate for this game I feel when I used up almost all my clubs on the last stage of Jungle Brook so I ended up on -11 total, and discovered in the end I needed -12 total. This game just is too unbalanced on those stages. Make sure they actually work, and not require total amount of luck to beat
A pretty decent game, but since the creator has completely disregarded the many suggestions for a "next puzzle" feature, I will vote a 2 for it. This has been a big problem in all the earlier games, and since it has still not been dealt with, I can't rate this game any higher
Concept=best seen on kongregate more or less.
Addictive as hell, been playing it so much
Looks great with good music, and the simplicity is nice.
Luck drags the game down so much, it's not even funny. The luck system could have worked if there were ways to change the outcome, but most runs are predetermined by luck on how far it can go. And that's just no fun at all.
Okay, the iron giant-kind of enemies sometimes feel like they are cheating. Met one at around 10-15% left, soulshrine right after him. He hit me like twice each time before I got a chance to hit, what is it really that decides the attackspeed in this game? I defeated the enemy, but obviously with no time left
Okay, finally got the 100% achievement, and I wouldn't really call it something easy to do since it is more or less random, not on the spot one should aim on. Maybe it differs from computer to computer
Second try for the badge, second time the game bugs out. Really awesome idea, and I would love to finish playing the game someday, if it just would let me. 2/5 from me, would have been a lot higher but the bug makes it unplayable.
Why money is found under science I will never understand. And please, to the next game, fix the broken things with this game. The idea is great, the execution isn't. This game is even more tedious with all the new elements.
This game looked like a good game. Then I played it. So many problems here, I don't even know where to start. If only one could assign buttons to the bots, so you could just press like a for the first bot, and then press where/what you want them to go to.
The randomness in which cars/tracks is used is just ridiculous, and makes some of the challenges seem impossible rather than fun things to aim for. Also, why isn't there a return to menu button when you play? What if I chose the wrong level and doesn't want to have to play the level (either win or lose) just so I can change the level.
And, I don't know how many times I have wanted to throw my computer into the wall because of the bonus level No Jumps Allowed. Not because that it is hard, but that I have to have a huge amount of luck that the controls actually works. i don't know how many times he ran kept running the direction I switched from.
There is one thing I don't like about this game. The first game was really simple, but the addition of another dimension in this game for me takes away some of the fun. In the original, very few levels had paths you had to follow, you just had to get to the end, and whatever wall or path you took was up to you. Also, he tends to not jump when I press space sometimes, and at other times he jumps without me pressing it.
Is it firefox fault, but a lot of times the game doesn't respond to what I press. Have died numerous times because the jump failed. f I want to be sure to jump, I have to press the button like five times in a row, and it doesn't help all the time.