@ahmeadows: The number means a "dice roll". For example, if the number is 1d6, it means: "Roll 6-sided dice once". This means that the number is between 1 and 6. If the number is 2d4, it means: "Roll 4-sided dice twice". The number would be 2-8. Get it?
Soldier 1: This is checkpoint 7, target in sight, orders?
General: Let him through!
Soldier 1: What?
General: You heard it, let him through!
Soldier 2: Target in sight, orders?
General: What do you think,shoot him!
Something wrong with that conversation...
I wish the challenges would have been harder. The only one i had trouble with was the Cardinal(13). Overall, original game with still-fresh concept, very challenging, expect the challenges and some story levels. I really hope Exploit 2 (If one will come) is a sort of challenge edition, or a player pack.
Seriously needs more instructions than: "use gaming logic". If i get to play only for 5 seconds at a time, i haven't got time to use logic. The four second fury/frenzy/firestorm atleast tell me what to do.
I love everything n this game, and can't wait for sequel. Idea: I would love to mark the diseases the patient DOES NOT have. If i can mark them, i need less memory and double checking the report.
There should be a way to turn off the "treat" for beating final boss. It slows me down so severely that advanced techniques are impossible. A little button for it would be nice.