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Turin's Comments

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Split Or Steal

Play Split Or Steal

Apr. 09, 2019

Rating: 0

Also considering ranks...

Split Or Steal

Play Split Or Steal

Apr. 09, 2019

Rating: 0

Root, you really should do infographics about how people react to thieves, hot dogs, red people and punks. You're tracking it, right?

Developer response from Rootpew

A Data Visualisation of anonymised results will be made available after we have a couple more weeks of games played :)

Split Or Steal

Play Split Or Steal

Apr. 09, 2019

Rating: 0

Great idea and execution! Suggestion: endgame gear. Most people have got enough money to buy everything.

Knightin'

Play Knightin'

Mar. 09, 2019

Rating: 0

if (Time.timeScale = 2f) rating = 5f;

Developer response from Wolod

I'm going to increase movement speed a bit btw

Hexologic

Play Hexologic

Dec. 12, 2018

Rating: 1

In the levels 25+, the yellow color is terribly bright. Very nice time killer, though.

Developer response from mythicowl

Thanks, it's worth tweaking.

Sage of Calamity

Play Sage of Calamity

Nov. 20, 2018

Rating: 0

Interesting micro game. Nice patterns, nice challenge flow. It's a "minimalist bullet hell" that could be better with abstract graphics, maybe, instead of so-so drawings. Nice start! Some points: 1. The resolution didn't even fit my screen. I couldn't see the bottom and upper parts of the screen. 2. I bet a progress indicator would make players stay longer.

Developer response from m3s4

Thank you for your feedback Turin. You can now change the game resolution in the options menu, so even if you have 800x600 screen the game should fit your screen. I hope this change will let you enjoy the game to its full extent. Cheers!

Colorius

Play Colorius

Oct. 05, 2018

Rating: 2

Idle games rely a lot on the feeling of progress (in your game, the rate at which the bar moves). Well, your info popup blocks the filling bars when you hover to upgrade. So we buy the upgrade, but you're deliberately blocking us from feeling the immediate progress (we don't see the bar becoming faster, because it's blocked by the popup). I'm sure it hurts the experience. I bet it hurts your ratings.

Artist Idle

Play Artist Idle

Aug. 15, 2018

Rating: 40

1. The upgrades aren't powerful at all. 2. The pace is very problematic (very slow progression). 3. You charge for progress (which you deliberately made slow) = big no! 4. I doubt anyone will ever see Moscow. lol You have some serious problems in progression design and game flow. --- I could still rate it decently if not for point 3.

Wild West Saga

Play Wild West Saga

Aug. 15, 2018

Rating: 1

PS: Keep trying to fight the community and you'll only lose. A lot.

Developer response from CharisP14

Hey there Turin, thank you very much for your thorough and constructive feedback; really appreciate it! First off, we're always considering new ways of balancing the UX; it was immensely different in the beginning and we'd like to think that we've made good progress on that. Certainly, we have more work to do on that regard. Also, I don't see us fighting the community; on the contrary, we're trying to build a community! We're just fighting the trolls and toxic behavior! We most certainly didn't want to pass off as elitists or what have you. Thanks again on your supportive and constructive words :)

Wild West Saga

Play Wild West Saga

Aug. 15, 2018

Rating: 0

The UX, on the other hands, it very bad, IMO. VERY bad. Too many interruptions and "do this", "now do that". There's no discovery feeling on the game, there's no sense of decision, as you're just following instructions. In the end, it's an almost extreme example of "hand holding". It's hard to do a tutorial intuitive AND clear, but I think you should look more into that. Good luck!

Wild West Saga

Play Wild West Saga

Aug. 15, 2018

Rating: 5

Apart from the whole AdCap controversy (in which I agree with both the lack of originality and your points about the bad manners of the community), as a fellow gamedev I'd like to say: whoever designed the UI, with its the responsiveness and coherent concepts... Don't ever lose this person! --- --- You are clearly competent and can make a very polished game. I'd love to see what else you can do, specially in an action game. I'll surely keep an eye on your games, as the production value here is very high. Also congrats on the PlayStore downloads performance.

Incremental Popping

Play Incremental Popping

Aug. 15, 2018

Rating: 2

Pop in the middle: quick 60k. Pop in the very corner: slow 18kk.

Flipping Gun Simulator

Play Flipping Gun Simulator

Jul. 20, 2018

Rating: 1

Who clones who? https://play.google.com/store/apps/details?id=com.playgendary.flipgun&hl=en

Stormbound

Play Stormbound

May. 16, 2018

Rating: 9

Played it quite a lot on mobile. It's by far the most PAY TO WIN game I have ever played. Rated accordingly.

POMG!

Play POMG!

Mar. 30, 2018

Rating: 1

Please embiggen the paddle hitbox. EVERY fail I had was due to trying a corner hit.

Hero Blood

Play Hero Blood

Mar. 28, 2018

Rating: 1

TBH, which so many mechanics, you have a golden chance at a game with progressive complexity. Start it simple, keep presenting mechanics, progressively. But don't put a trillion messages telling what is what. Make it intuitive, if possible, or improve the whole texttexttexttexttexttext information.

Hero Blood

Play Hero Blood

Mar. 28, 2018

Rating: 0

You surely put a lot of work on it. You'll waste it all if you don't make a proper tutorial. Or, if you don't change your tutorial, just for fun, put some analytics on the game, so you can know how little players will actually read dozens of messages before playing the game. I'll be interested in a fixed version. Seems interesting, but it is too convoluted in its current state.

Jet Boy

Play Jet Boy

Feb. 25, 2018

Rating: 5

Nice game, tight controls, has that Super Meat Boy vibe. The only thing I really disliked is how the triangle autojump stuff demands absurd precision. They made me quit the game. Congrats!

Songbird Symphony v0.2

Play Songbird Symphony v0.2

Feb. 08, 2018

Rating: -2

The platforming part is amazing. The beginning, though, it is very unneeded. Congrats a lot!

Bit Blast

Play Bit Blast

Dec. 28, 2017

Rating: 1

5/5, pure and simple. Loved that upgrades arent just numbers going up. Great work. I'd still prefer random pool perks on level up, much smoother camera and starting on later waves.

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