most of the descriptions are incorrect and inconsistent (like ziggurat or high light) .... army per second is strangely fluctuating and not constant like with gold or technology
also building/buying new building with clicking on the same tile is not so great idea
hmmm got some awesome vents - lowers heat of itself by 3T, hold 93B heat :D thankfully it cool itself before exploding :)
anyway nice update ... jump from 319 EP to 4k :)
yeah more lags :) .... anyway there seems to be some problem in the code, since the lags get worse with each lvl played, but it is relatively lag-free for 2-5 maps after page refresh :D
noticed interesting thing - the less fps i get, the slower the turret kills enemies => at 50 fps i kill enemies before they enter screen .... at 12 fps some enemies get past the turret
there should be some indicator for upgrades, that can be bought only once - to tell whether they are already bought or not ..... also some pop-up window, when you complete an achievement would be nice
hmmm the upgrade price is getting absurd from around lvl 300 where the upgrade cost are in reversed order - meaning the oil company (best/most expensive) is cheapest and newspaper(worst/cheapest - lemonade doesnt count :D) is most expensive
nice game, little better then previous.... but quite easy and badges seems broken... plus i completed all lvls on hard and extreme and still not all stars? :(
Yes!! impossible badge finaly mine :D ... only took 2,5h :-) too bad it was more about luck - easy boss spawn (by that i mean these which follows pattern and not shoot at random like that jellyfish and rock thing, where it might be impossible to dodge :-/ )