Serious core bug. I have 2 backpacks. I place cliff block in one of them. When i try to remove it to my inventory OR in a chest, they dissappear. Same with ores. And thats the main problem. Ore is rare and i already crew some with this bug... Needs fixing asap
To Developer: Im currently at The windup 1.4x and i cant progress further because of the calibration issue. If i auto calibrate its 12-13 and i miss like hell. If i manually calibrate its between 16-19 but i cant feel whats the best. Im a DDR player and a musician, my rythm is not the problem.
Also new music would be nice. 3 is too few, considering i made the first world in one try. Dont get me wrong, the game is pretty fun.
Starting launcher is useless. I want to skip the boring part. Until the third/fourth zone, its boring as hell. The limit to unable to jump at the edge of the top screen is frustrating. I dont want to exploit via jumping out of window all the time, but i dont have any control over my character. Consider adding horizontal movement? idk
The artwork is nice, the music is good, but a little bit grindy for my taste.
Well, sorry that the first and the second areas seem boring to you :( The launcher can get you through the first area tho, I hoped it'd be enough. Horizontal movement is something that would change the game a looot. So even if I do implement a thing like this then only in the next game of this type.
Suggestion: Make the death animation shorter, or when a creature is dead, start killing the next enemy. Its frustrating that you have to wait for the death animation when you use your skills.
The Garden is straight useless... To the dev: If its not profitable at all in an idle game, then its totally useless. The artwork for the tree is cute, but im not even going to touch the Garden tab with my mouse.
It have potential, but the sound and music in gaming industry is too important. I just quit after 12 because of it. Even a 8bit music will do, but total silence...
The so called "Power-ups" are ridiculously broken. It interrupts almost every of your skills, slowing you down (fan,bomb, etc)... How these stuffs gets through the testers?
Give us the ability to remove certain power ups. The Bat-gang is the reason im boned. Its removes any kind of vertical momentum and top of that, you dont get any bats to bounce on for a long time. Give the option to remove it or make it a VIABLE powerup, because i leave it on level 1 and still hinder me a lot...
It will be a good game. But PUZZLE mode is ruined by all the f****** zombies.... Why do you let us choose speed and puzzle mode when its all speed mode? You have to reconsider it...
This SHOULD be fixed now, sorry about that. Let me know if it isn't