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Game comments and reviews
Oct. 30, 2017
I just loose all my progress despite the fact it's said "save file successfully uploaded"... :'(
Developer Reply
hi tweetyx,please send us an email at support@holydaystudios.com with more details of your issue so we can help !
Oct. 18, 2017
So bad that the offline mode doesn't work properly... I leave for 6h and it said 1h I produce more than 10 million per second and it said I earn 2,35 billion (which represents less than 4min of production...) => so for 6h of offline production, I earn less than 4min... less than 0.01%
You get 5% for 1 hour without evolution, each time you evolve you increase offline cookie production by 5% (capped at 100%) for an additional one hour (no cap). In addition your base multiplier is increased by 10% for each evolution (no cap). This is explained in the evolution dialog.
Sep. 20, 2017
In arcade mode : I bought 1 monster => ok I had it, after that, I need to pay monster 3 times just to have a second one! The other two didn't spawn... but great game!
Sep. 19, 2017
when I jump, i had the jump animation but nothing change... no perk points, no progress loose...
Sorry, it's fixed now.
Sep. 16, 2017
when you come back in the game and it seems you loose your save, refresh the page few time, there is some chance that your save isn't lost... I have to use this few time already and my save is always here :) Keep this comment alive, I think it will help lots of people...
Sep. 06, 2017
there is a issue with the kongregate statistics, the highest training level of this week is 1451 and those of all the time only 780... :D If my score = my best disciple level from all the time, I have only 189 on my score instead of more than 200
Sep. 04, 2017
After leaving for a long time, my disciple level up lots of time, OK that's idle :) But after this he gains xp so slowly the time he levels up enemies that it's frustrating. I love tournaments system and the fact that tournaments helps to level up enemies in early levels. It's a shame tournaments disappeared after level 100... A tournaments system after level 100 would be great! Even without rank bonus or anything special, just to help level up enemies faster and to have the tension of "please don't loose by mistake or I will have to wait 30min" :)
Sep. 01, 2017
To start, your game is GREAT!! game design, animation, progression of complexity... keep going!! :) I found what seems to be a bug for the mastery skills Form. My 3 master have Form level 2 so I expect to have at least +8 each level for each master so +24 at attack/hit/... in fact I only have +4...
I checked the code and everything looks good and I am getting the correct amounts with various set-ups. How are you calculating what you should have? The easiest way to tell if it is working is to compare stats before and after each time you upgrade Form.
Aug. 17, 2017
LOL! my grandma is faster than a bullet and near the speed of sound XD
Aug. 14, 2016
nice game but the possibility to buy with a x10 x50 and x100 option is really needed... each time I reset, the "click-nightmare" became worst... after a reset, I actually need at least 1000 clicks just to be on the same level as before and start the real idle part...
You can do that by holding down Shift and/or Control (see introductions). With version 1.0.8 this also works for downgrades and Research output per second.
May. 17, 2016
good game but VERY slow (2 ou 3 seconds between an action and the reaction ingame...). I don't have this kind of problems in others games so I don't know if this is my computer or not
Heya Tweetyx. Thanks for your comment. The slow reaction is not an issue i have heard of before. does it happen in game while doing moves or is it more outside the gameplay where you equip your champions and manage talents? It may help to try a different browser if that is an option.
Jan. 11, 2016
Great game! But Reset Data is missing ;)
Mar. 14, 2015
I find out that if you level up fast a few time the "increase laser dmg", I can pass the bug...
BUG : I use prestige 2 times and now "increase laser dmg" is blocked at 6.5 Dmg. when I paid the cost to increase to 7 Dmg, the cost is deduce from my credits but I don't receive the boost. I didn't have this bug before...
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